Sunday, December 3, 2017

Paleo Diet: Clever Use of Fire!


An idyllic day in Cave Man world...about to be shattered by man and his newest tool - fire!
So, we decided to try Paleo Diet again, now that we understood (or think we understand) the helpful benefits of fire when fending off the attacks of nasty beasts we are hunting. Each of the five players had two hunters and one dog. All of chose to have one of our guys armed with fire, while the some chose bows or spears for the other hunter. I decided to give a club a test, considering it was a +1 to hit creatures (the problem being you have to move into contact, unlike the spear which you can shoot at Short range and the bow at Long).
Objective Number One - a rocky outcrop with a pack of four sabertooth tigers
Keith set up a board with a rocky outcrop on one end -- the lair of a family of four sabertooth tigers. He said the predators had been snatching the tribe's infants and young, and the womenfolk had demanded we come back with their skins or no fun around the campfire tonight -- or any other night in the near future! Mike W and Allen were dispatch to tackle the sabertooths, while Joel, Mike S, and myself were to bring down some bison from a herd that had entered our hunting lands. The herd, we noticed, was being stealthily stalked by a shortnose bear and a pack of wolves. So, we would possibly have competition for the meat!
Objective Number Two - a herd of bison that had wandered into our hunting grounds (note the bear stalking them)
We're not 100% sure we're doing the reaction tests correctly, but the way we decided to play it was this:  (1) Hunter rolls his choice of 1, 2 or 3 dice to activate. (2) Any failures are immediately checked for reaction by the closest animals (two failures, two animals; one failure, one animal, etc.). (3) Hunter takes his successful actions, which the possibly triggers possible reactions. We had noticed in our first game that predators will not attack a hunter who is within 1 Medium with fire. So, as long as we don't get split up, our pair of hunters should be fairly invulnerable to attacks...right?
My two hunters, Og and Ugg (with fire) and their trusty hound approach the animals
Hard-luck Allen found out one flaw in our plan immediately. He failed on his first two attempts at activation, prompting the charge by two hyenas who were outside of Medium, but inside of a Long distance. Allen dispatched one and chased off the other, which set the tone for the evening. We were wildly more successful than our first attempt at hunting prehistoric big game. My group ended up being the most successful of them all. Keith had handed me two fairly troglodyte looking figures, which I named Og and Ugg. We snuck through an area of brush (flaming brand in hand), which scattered some woodland creatures and a startled the bison when we emerged from the patch of woods. However, Joel and Mike were in position and we began a game of ping pong, spooking the bison in a circle between our three bands which had surrounded them.
Dashing forward, Og and Ugg strike down a bison with their clubs -- meat on the menu for this evening!
On my next turn, I charged into contact with the first bison and ka-THUNK! Two clubs came down on it and bison burgers were on the menu for the evening! Og, Ugg, and their pooch proceeded to take down three bison. After the hound dispatched the third one, he began howling in celebration, which lasted for three turns (three straight turns of 3 failures on my dice -- ha, ha!). Meanwhile, Og and Ugg decided to go help Allen and Mike W with the sabertooths. We spooked a pachyderm off with our fire, then closed within a good "lope" distance (Long). On my next turn, I rolled two successes for activation, again. We charged in and thwacked the big cat (they're not really felines, are they...?) on its noggin. Both Og and Ugg hooted in celebration. Not only would they enjoy lots of good bison for dinner, but their women would be happy and they would be able to partake in dessert, too!
My hunters pummel a second bison into dreamland, while the hound drags down another
All in all, we were very successful as hunters this time around. No dead humans, though one hound was savaged and killed by a sabertooth. Perusing the rules afterwards, we began to wonder if we were doing it wrong. We were uncertain if the animals are supposed to test reaction after every activation our hunters take. So, if Og gets 3 successes, does he do one activation, then check for reactions before doing his next one? Keith said he would check the FAQ and find out. Otherwise, we are getting a good idea why man was able to become the dominant species!
Elated with our success, we track down and kill a sabertooth tiger, too -- Og and Ugg are unstoppable!



SE Asian Jungle Ruins

Splintered Light Miniatures with Hirst Arts ruins pieces flocked to represent overgrown jungle terrain
Earlier this year, a friend of mine, Tim Peaslee, very generously handed me a box of Hirst Arts plaster pieces of ruins, caverns, boxes, barrels, etc. I quickly painted up the boxes for this year's "That's My USAid!" scenario using my Wars of Insurgency modern skirmish rules. When I decided to begin my Frostgrave: Ghost Archipelago campaign, I pulled the box back out and sorted through the pieces. I organized them by size and the full scale of Tim's generosity finally sunk in. There were a LOT of pieces, here!
A couple merged photos showing what I called the "Single Pieces" -- roughly 1 inch square
I decided to paint up some of them as broken down and overgrown ruins of various temples, palaces, or other stone buildings. There were three basic sizes, and at least two different styles within each size. There were what I called the "Single Pieces" -- small, square ruins pieces about one inch (25mm) square. First, I glued them to a square of styrene or bass wood. Then, I spray painted them flat black. Once dry, I went over the black thoroughly in a 50/50 mixture of glue and water -- my typical method for painting resin terrain. A dark gray then dark dry brush followed. After flocking the bases, I added Woodland Scenic clump foliage to show the ruins beginning to be overrun by the jungle.
The Double Pieces measuring roughly 1"x2"
The Double Pieces were about 1"x2" rectangular sections of crumbled ruins. One of the styles included the stump of a tree growing out of the wall. This was particularly appropriate since you see that time and again in SE Asian ruined temples such as Angkor Wat, in Cambodia.
The Large, roughly 1.5"x3" pieces
Finally, there were the Large Ruins pieces, which measured roughly 1.5"x3". There were two main styles, both of which had a tree stump growing out of them. I suppose I could have hunted and found a tree to fit on the stump and have it be a live tree, but I wanted to keep these pieces quick and simple. They did paint up very quickly. Just as much time was spent flocking the bases as was on prepping, priming, and dry brushing them. They did not take long to paint up, and felt they looked great. The clump foliage glued onto the stones themselves really give them an overgrown look.

Next up is another batch of ruins created with Tim's Hirts Arts. Here I will be assembling pieces to recreate a crumbled down staircase, gallery of statues, and section of columns with statues atop them. Stay tuned!

Tuesday, November 28, 2017

SE Asian Temples: Two Smaller Temples & a Stupa

Originally built for my 28mm Pulp campaign, these temples will find use in my upcoming Frostgrave one, as well!
This will finish out my SE Asian temples built earlier for my Pulp campaign. For the full thread on how I built them, please check out Southeast Asian Temples (actually, eight separate blog entries -- here's a link to the first): http://leadlegionaries.blogspot.com/2013/10/southeast-asian-temple-part-1-materials.html
I like how these scratch-built temples are mostly made from various bits and pieces that I picked up at the craft store.
These two temples are a great size. I can really see them coming in handy for my Frostgrave: Ghost Archipelago campaign. Expect treasure counters to be located in them regularly!
The second temple, a twin of the first, with Pulp explorers posing in front of it for a photo op
Printed interiors look the part, I felt, and add that extra bit over an all black or blank inside


Round Stupa
A common feature of SE Asian archeological sites are these round stupas, that look for all the world like a giant, stone tea bell sitting on a platform. They are usually solid state with a relic of the Buddha inside. However, being a fantasy/Pulp piece of terrain they HAVE to feature a hidden entrance into the interior (where doubtless great treasure is secreted away!).
A round paper mache box, a craft food finial, some beads, stone spray and voila! A SE Asian stupa!
The upper portion pulls off of its base to reveal a hidden chamber!

SE Asian Temples: The Forbidden Temple

Scratch-built SE Asian temple (warrior statue is from a pet store "lizard aquarium" section)
Here are pictures of what I call the Forbidden Temple. This is also a big temple -- the biggest part being the statue from the "lizard terrain" section of a pet store. To read the blog entries about how it was constructed, go to my blog post on it ("The Forbidden Temple"): http://leadlegionaries.blogspot.com/2014/07/the-forbidden-temple.html
The friezes on the sides are actually are downloaded and printed out on a color laser printer from an Architectural website, and depict Angkor Wat
I called it the Forbidden Temple because it was the one I used in my series of Pulp games in which adventurers were looking for the Eye of the Buddha (found inside). It will see new action on the tabletop when I begin my Frostgrave: Ghost Archipelago campaign soon.
Another shot of the paper friezes glued onto the temple's sides
The interior of the Forbidden Temple - also printed patterns

Monday, November 27, 2017

SE Asian Temples: The Big Temple

Three quarter view showing the entire temple
 Here it is, the grand-daddy of all my SE Asian temples that I have built (so far...?). I call it simply, The Big Temple. Creative, isn't it?
Detailed shot of the roof of The Big Temple
Photo of the interior of the temple with the printed architectural patterns

View of the entrance to the temple and the styrene brick pattern sheet and Hirst Arts blocks entranceway
Anyway, to read how I created it, you'll have to go back to the original thread from 2014: "Snowed In? Build a Temple!" It may seem strange that I am duplicating the finished photos here, but...sigh...there is a reason. My previous image hosting site, Photobucket, has decided to charge more than $400 for "third party hosting" -- in other words, "hot-linking." That's when you upload a photo to their site and link back to it on another, such as a blog. Why Photobucket is essentially committing business suicide, I don't know. No one that I know of will pay that ridiculous amount when there are perfectly sensible free options. Such as a Google blog!


New Warband for Frostgrave: Pine Martens

The Pine Marten warband using Splintered Light Miniatures
I am continuing my preparation to begin running Frostgrave: Ghost Archipelago for the Sunday night gaming group. I am painting up warbands for the players using Splintered Light Miniatures' line of 28mm animals. This warband uses figures from their Pine Marten line. I have to admit, I had never heard of a pine marten before I bought the figures a number of years ago. Apparently, they are a type of weasel more common in Europe.

Each warband will consist of 5 figures, but I will usually be painting up a sixth one for some variety and player choice. This is half the size of a standard Frostgrave player force, but we have a pretty big crew on Sunday nights, so I am worried about games taking too long. Another local group ran a Frostgrave campaign with smaller warbands, as well, and everyone seemed to have a good time, I hear.
The Pine Marten's Heritor, left, and Warden.
The leader of each force is called a Heritor in Ghost Archipelago. He has magical powers, but is often a skilled warrior, as well. His family bloodline has remained pure tracing ancestry back to those that drank at the magical Crystal Pool, which explains his greater powers. The figure above on the left is the one I plan on being the Heritor (although the player who uses them is free to choose a different one, I guess). I gave his chain and plate armor bronze with gold highlights. The fur pattern is probably the one I think turned out best of the group. Meanwhile, the Heritor's assistant is a spellcaster called a Warden. These wizards learn elemental type magic -- based off of water, air, earth, etc. They are not allowed to wear armor or carry shields (but are free to use whatever weapons they choose). So, this figure with a halberd and billowing cloak worked great, I thought. It his hard to tell in the photo, but the cloak is painted in four bands of colors -- pink, burnt orange, red-brown, and dark brown. A wizard has to have a fancy cloak, right?
Two Pine Marten warriors -- one with a morning star and the other with an axe and bow strapped to his back
Next up is a group of ordinary soldier types. The SLM Pine Martens do not come with any archers or missile troops. I decided that I would modify a figure in this case as an archer in case players want missile troops. I thought about cutting off the axe, drilling out the hand, and then inserting a box. However, I am not very good at converting figures. So, I decided to simply glue a bow to the figures back. It is much more noticeable if I turn the right-hand figure around to see the backside, but I was happy with how it came out. The left-hand figure with the morning star turned out well, too, I thought. I especially liked how the pattern on his tunic looks.
Two more SLM Pine Marten warriors
There is not a lot of variety in the SLM Pine Marten figures, so you'll notice duplication here. The left-hand figure is a repeat of the axeman above, while the swordsman is the same pose as the Heritor. Although I love the SLM line of animals, that is one drawback of some of the creature types. Some have only a few poses, some more, some even less. So, it's probably a good thing that I went with the smaller warbands! I would have had to do a LOT more figure modification otherwise.