Sunday, November 20, 2016

Inglorious action for British in Sails of Glory

My sloop leads the British line into action -- or would have, if my co-commanders had their way (I was much to clever and deferred that role to the larger frigates!)
We had a guest GM for this evening's gaming, Ferkin, who wanted to introduce us to Sails of Glory. This is age of sail version of the popular Wings of War card game, with plastic ships and large wooden ship templates, but much of the basic mechanics being very similar. It was a small ship battle for 7 players. The French had 3 frigates, while our British side had two frigates and two sloops. I trust that Ferkin balanced the engagement, but I know my sloop was vastly inferior in its ability to take damage compared to the larger frigates. For example, it took only 1 hit counter to eliminate one of my ship's hull/gunnery boxes, yet the Frenchie that I was tangling with took 4 hits per box.
Age of Sail action on a Sunday evening using Sails of Glory
No surprise that Allen and I, controlling the sloops, hung on the edges of the battle plinking away at the enemy. Well, I hung on the edge and Allen -- after taking a couple splintering attacks from French frigates -- just hung out on the edges and did little else. The result was the French did a good job of ganging up on the two British frigates, particularly the one belonging to Mike S. He stayed in the center and mixed it up with Steve and Keith's ships, while our other British frigate, captained by Joel, helped me against Mike W's Frenchie frigate.
My British sloop gets a bow rake ("What? Rakes are an advanced rule...?") on Mike W's French frigate
In the end, we lost both our frigates, but both sloops would have gotten away. We did force Mike W's frigate to strike its colors due to crew loss. However, there would be no way for us to take its ship as a prize, as we had to flee the scene to save our smaller ships.
The brave British frigates try to pierce the French line, while my sloop at bottom turns away to stay on the edges of the fray and avoid slugging it out with the larger enemy
We played just the basic game, and it was a good time. Ferkin says he'll add in some of the advanced rules next time. It was a nice change of pace, and the "Wings of War" systems translates well to age of sail combat, I felt.
Ferkin (in purple cap) shows us how it's done in Sails of Glory
Another view of the brave, but ill-fated attack by the two British frigates on the French line







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