- Number of towns controlled
- Number of bundles of beaver pelts traded to Europeans
- Number of victories won in battle
- Experience gained by surviving members of player forces
Sunday, January 11, 2015
The Beaver Wars in Ohio -- A Campaign for Song of Drums and Tomahawks
Thursday, January 1, 2015
Indian Youths from 2 Different Manufacturers
As I get closer to beginning playtest of my campaign rules covering the 17th-18th century Beaver Wars here in Ohio, I realized I needed more figures armed with bows. And specifically, figures that could pass as Indian "youths." One of the aspects of the campaign is players will create their army list for tabletop battles immediately prior to the game. An option they have is to choose Indian youths -- weaker, less effective figures -- to bulk out their numbers, if they desire. Seeing as how I have few to no figures that fit that category, I decided it was time to get some painted up!
Footsore Miniatures "Skraelings" painted up as Indian youths |
I persevered, though, and purchased one pack of four. Somehow, in showing the figures to my friends, a hand/bow piece was lost. Luckily, I was able to find a suitable replacement in my 28mm Dark Ages miscellaneous bags. The hands have a pin end which fit into a hole on the wrist stump fairly well. Still, I would rather not have to glue anything together on my 28mm miniatures -- which is probably another reason I love Conquest Miniatures Indians so much. There's plenty of variety there -- no need for kit-bashed variety created by mixing and matching weapons and body parts.
The figures were incredibly simple to paint, and I will likely order some more soon. There are two main poses - one running and one standing and firing. Each type has a slight big of variety, i.e., the two running poses are marginally different. I like the long, flowing, "Conan the Barbarian" type hair that they are sculpted with. It looks very much like what I picture an Indian youth.
25mm RAFM Indian Archers |
Next up on my desk are three 28mm Pulp figures. With the conclusion of Dakota Smith's Oriental Adventures first story arc, my friend Tom has volunteered to run the next adventure. That means that *I* get to play. Which means I need my own league. It was fun to dig through my Pulp drawer and pick out three figures and create a back story for them. That's for next update, though...
Saturday, December 27, 2014
Cheap Trees for the Tabletop
You can fill a whole board with inexpensive trees like these! |
To run my big French & Indian War events, I need lots of trees. I mean LOTS of trees. I've been borrowing some from my friend Steve for the last couple years. I decided it was time I added to my own collection. And I wanted to do it in a relatively inexpensive way. So, I headed up to Michaels Craft store in the hope of finding something in their plastic plant collection that would work. I found a couple plastic pine branches meant as Christmas
decorations. The pine bristle parts pop off in "branches" of three fronds that look like trees on their own. They were the perfect height, too, so I picked one of them up for $4.99, at 60% off for about $3. Once I popped off all the branches, it would create 12 trees. I liked the looks of them so well, I went back and got a larger one at $9.99 (60% off for about $6). It was good for about 20.
Now, how to base them up? I would need washers for the base, of course. When the branches pop off, it creates a hollow plastic cylinder about 3mm in diameter, and about 1 cm long. I picked up a box of carpet tacks that the cylinder would fit tightly over. I found out after gluing the first batch down, though, that I needed heavier fender washers to keep the tree upright on the tabletop. So, it was back to the hardware store for about 30 big fender washers.
So, without further ado, here's the tutorial for creating pine trees for the tabletop on the cheap!
One of the Christmas pine branches from Michaels craft store. This larger one is good for about 20 separate trees. |
Pop! The pine bristles pop easily off into a branch with three fronds that looks very, as Pippin would say, "Tree-ish" |
I used a hot glue gun and placed a blob atop each carpet tack. Then the branch was pushed onto the carpet tack. The excess glue ran down onto the base to give a good contact with the washers. |
I have a premixed batch of white glue and brown paint. I squirted some of this into the palette and brushed the glue/paint mix over the washer and onto the bottom of the trunk. |
So, how much did it all cost for about 32 trees? Well, I have lots of the small washers and carpet tacks left over, of course. I would estimate it cost me just a bit over 50 cents per tree. They were quick and easy to create and will look fine in mass on the tabletop. So, if you're interested, head out to the local craft store while they have the plastic Christmas pine branches on sale...!
Wednesday, December 24, 2014
Dakota Smith's Oriental Adventures, Part 7: Debacle at the Docks
The sleepy port town of Hoi An in French Indochina before the action commences |
It is a quiet morning in the riverport town of Hoi An, French Indochina. The freighter Dionysius is expected to pull in at the main pier at any moment. Coolies are stacking the cargo and stores to be loaded upon arrival. In town, various groups of Western archeologists are laying low, scanning the river anxiously. Dakota Smith has booked passage on the freighter for himself and his two companions. Hidden in their luggage (or being carried by them?), is an ancient artifact -- the Tears of the Buddha.
Locals are going about their business, while on the pier things are starting to get busy |
Dakota is not so naive to think he will get on board the freighter without a scrap. First, the French authorities -- represented by Inspector of Antiquities Pierre Fournereau -- don't want such a valuable artifact to leave French territory. Next, the British and Irish archeological teams may want to seize it for themselves. Plus, Dakota knows that it has been too long since his arch-rival, the German archeologist Von Jaeger has reared his ugly head. And finally, perhaps most dangerous, the Order of the Fire Coral has been dogging his footsteps since he arrived in Indochina. To think they would not make one last attempt to recover the Buddhist artifact would be hopelessly optimistic. Masters of disguise, they could be anywhere in Hoi An.
Local workmen are lining up packages and cargo for the imminent arrival of the steamship |
His good friend Harold Fortwine grunted and point to the far jungle. The black smoke of an approaching steamer could be seen rising above the treeline. Chairs scraped as Dakota and his companions headed for the door. It was now or never. As Dakota Smith and his companions left the customs house on the town square of Hoi An, Dakota grumbled, "I got a bad feeling about this. Harold, Dolly, keep a sharp eye out!" All around them, the river port bustled with activity. Coolies were on the wharf loading and unloading the freighter. Dakota saw their baggage among the items being carried aboard on the backs of the IndoChinese laborers. He patted his satchel which contained the prize from this expedition. The famed Buddhist relic, "The Tears of the Buddha" -- which legend said had magical powers.
Seeing the tell-tale smoke from the arriving steamship, Dakota Smith & companions leave the Customs House |
Shouting on the pier drew the Americans' attention. The freighter's bosun was cursing mightily at two of the coolies who had apparently dashed their loads to the dock and stood glaring and pointing at the Americans. With a sinuous movement, they whipped off their peasant garb and assumed a fighting crouch. "Uh-oh," Dakota muttered as he noted the red and black uniforms they had been wearing underneath -- the unmistakable gear of the Order of the Fire Coral.
Catching sight of the hated American archeologist, the workers remove their disguise! |
Dakota dashed for the cover of a line of wooden barrels beneath the harbor master's wooden observation tower. Dolly walked determinedly towards the pier when she saw one of the agents kick her luggage into the water and laugh. "Dolly, no!" Dakota shouted, unholstering his pistol. As he took careful aim at the agents on the pier, he caught movement out of the corner of his eye. A warning shout from Harold Fortwine, made him turn. Chuckling and cracking their knuckles, three more agents walked out of the door of the customs house. He recognized the bald, muscled Tat Ko and the masked female, Jazh Minh. "This could be bad..." he called over to Harold.
Knowing he has the Tears of the Buddha, the martial artists of the Order of the Fire Coral attack |
The hairs on Dakota's neck rose up when he a familiar voice call out, "I'm afraid, my dear Dakota, it is about to get much worse..." The American whirled and saw creeping up behind them Von Jaeger, his stooge Otto Tulmann, and the evil old Fraulein Blucher. "Harold! Dolly!" he yelled. "We're surrounded...make a break for it!" Jazh Minh and one of the Fire Coral agents rushed him and he fired off shots quickly. He heard Harold cursing as he jabbed and boxed with Tat Ko. There was a blaze of gunfire from the Germans and he heard Dolly cry out and a thud as she fell hard at the foot fo the docks. There was nothing Dakota could do for her as he dodged the kicks and punches of the martial artists.
But wait! Dakota's German rival, Von Jaeger arrives as well to further complicate the struggle |
Dakota grimaced as Jazh Minh vaulted away, thinking "That wench's kicks hurt!" With no martial artists in his face, he turned to face the Germans...too late! Both Von Jaeger and Otto Tulmann opened fire. Dakota felt a searing pain and fell to the dirt. That jarred his wounds even harder and he blacked out. His last thought was for the Tears of the Budhha. Had it gone flying out of his satchel when he spun to the ground? Meanwhile, Harold was holding his own, bludgeoning Tat Ko with his boxing skills. Dolly, though, also in a heap near the pier. Fraulein Blucher growled in disdain as she saw Jazh Minh somersault backwards and landing on her feet. She rushed the martial artist, ignoring Von Jaeger's warning. Just as she began her roundhouse swing, Jazh Minh's foot connected with the bridge of her nose. The gray haired matron collapsed.
Dakota is knocked down and his satchel opens, and the valuable relic goes flying across the square |
There was a gasp among the archeologists and the agents of the Fire Coral as the Tears of the Buddha flew from Dakota's satchel and landed several feet away from his unmoving form. One of the agents dashed in and picked it up. He was gunned down by Von Jaeger and again the Buddha went flying. Tat Ko rushed over and with Neen Wa stood over it and dared the Westerners to make a move towards it. Surprisingly, Von Jaeger nor his goons never tried to grab it. Instead, the were venting their anger on Dakota and Harold, blazing away at them and ignoring the Fire Coral. The Irish and British teams were closing in, but they also seemed leery of making a run at it.
Rival French and Irish archeologists arrive on the scene, too, and it is a free-for-all in Hoi An |
Meanwhile the Irish and British teams were creeping stealthily through the town square towards the pier. Despite previous bad blood, they ignored each other for the most part this game. Both had valid chances to make a grab for the other's minor plot point (they could recognize it by passing two Cunning checks when within 12"). Neither took it. The Irish did close in on the French who were slinking down the road towards the freighter. They joined Otto Tulmann in blazing away at Pierre Fournereau and Dr. Lambert, who was carrying the French artifact. The French fire was accurate, though, and they gave better than they received.
Arriving from the square, the Irish archeologists are in hot pursuit of the Tears of the Buddha |
The French archeologists on the pier, ready to snatch up the relic and board the steamer |
Surprised at their luck to be ignored by the Germans, Tat Ko nodded at Neen Wa to pick up the Tears of the Buddha and make a dash for it. Tat Ko charged the British Maj. Speke-Eastman who blocked the path leading over the bridge and into the jungle. Neen Wa took advantage of the distraction and raced over the bridge, stowing the idol in his robes.
Taking possession of the relic, the Order of the Fire Coral attempts to spirit it away |
Neen Wa's flight wasn't unobserved, though. Harris McLeod, the portly representative of the British Museum tut-tutted to himself. "Now, here, laddie. We can nae have yee fleeing with such a prize, can we?" The Scottish laird lined up the fleeing agent in his sites and squeeze the triggers of both barrels of his gun. There was a cry and a flash of silver as the idol flew from Neen Wa's lifeless body and tumbled into the jungle. Moving faster than you'd think possible, Harris followed the path of his fatal shot.
Harris McLeod sees them fleeing with the Tears of the Buddha and brings them down with a shot |
Harris heard footsteps behind him on the bridge as he pounded towards the Tears of the Buddha, which he could see glinting from beneath a swaying fern. He hoped that it was Speke-Eastman behind him, and sneaked a glance over his shoulder to see. An evil hiss in front of him froze him. Swaying above the idol was the hooded body of a cobra, who's nest must have been disturbed the idol's tumble through the vegetation. "Och, good god!" Harris yelped, then swung the barrel of his rifle over his head and pounded the snake into the jungle floor. Reaching tenderly for it, he confirmed the cobra was dead before picking up the gleaming artifact.
A cobra rises up from the vegetation when Harris goes to reclaim the Tears of the Buddha |
On the pier, Pierre waves off Dr. Lambert aboard the departing freighter, carrying the minor plot point that his team had secured. His main goal was to ensure no other Westerners escaped aboard the freighter. It was a shame that the British slinked off into the jungle with the Tears or the Buddha. However, they were not out of French Indochina yet. There was always a chance that his gendarmes would find them and capture it. Something would have to be done about the agents of the Fire Coral. How could an archeologist work here it they constantly had to watch for a knife in their back from their sinister hands!
The French escape aboard the steamer with a minor objective - stranding the other Westerners |
And so, Dakota Smith's Oriental Adventures first story arc comes to an end. It was quite the adventure and the players seemed to really enjoy it. Each league seemed to have its moment in the sun. Would Harold be able to gather the wounded Dakota and Dolly and nurse them back to health? Would the Americans return empty-handed to Portland, Oregon? Or are there more adventures to be had in French Indochina? After all, only the French Dr. Lambert was on board the freighter when it sailed from Hoi An. The others would all need to find a different way home...
Players gathered around the table, their actions and interpretations creating the story in Pulp Alley |
Thanks to Pulp Alley for making our games such a blast! I highly recommend these rules as they seem to create an exciting storyline just in the playing.
Thursday, December 18, 2014
Making Scalp Markers for Song of Drums and Tomahawks
Scalp markers for my Song of Drums and Tomahawks games |
Up to this point, I've been using red craft store pom-poms to mark the position of the downed figure (which is itself removed) and to place upon the base of the figure who failed their Scalping check. Late in a game, this may get a bit confusing remembering which marker applies to which figure. My solution? Scalp markers. Or more accurately, pairs of scalp markers. One of the pair is placed at the spot of the downed figure. The other is placed on the actual base of the miniature who must move to that spot and scalp that figure.
I am a big fan at keeping unnecessary and unattractive clutter off of the miniature gaming tabletop. So, though I could put a simple numbered marker on the table, I wanted "scenic" markers that would blend in with the tabletop. All of my miniatures are on 1" (25mm) square wooden bases. So, I looked through my supply of metal washers and found a box labeled "SAE" -- which measured about 3/8th inch diameter (1 cm). These are small enough to fit on my figures' bases, yet large enough to be visible and easily handled on the tabletop. My idea was to create flocked, scenic pieces in matching pairs, such as different colored bushes, rocks, etc. I decided that each player should have a half dozen pairs of these markers. My "Ohio Frontier Aflame" game features five matched pairs of players fighting linked, but essentially one-on-one games. So, that cut down on the variety I needed, as they could be duplicated from battle to battle.
Step 1: Taking the tiny washers and affixing a piece of cardboard to cover the hole. Step 2, flipping them over and adding a tiny ball of blue tack (some times called poster putty). |
Step 3: Take a long screw and press it into the blue tack. This makes a nice, easy way handle for the tiny washer. Press the bottoms of these screws into a piece of styrofoam as a holder. |
Step 4: Dip each washer into a 50/50 mix of white glue and brown paint. Let the glue lap up to the sides but not over it onto the bottom of the washer. |
Step 5: Press the wet washer into a tub of sand -- I simply buy craft sand from the local hobby store as it is a nice, even texture. Set the screw upright back in the styrofoam tray to dry. |
A row of washers attached to their screws and set out to let the sand/glue mixture dry overnight. |
Yes, I know it is a repeat picture! But here's another shot of the completed, flocked scalp markers. Let the game begin! |
After they have dried, I take a 50/50 white glue and water mix (premixed in a bottle, like above) and fill up the depression in the palette again. I grab each screw from the styrofoam holder, invert it and dip it into the watery glue mixture. I tap off the excess and then set it back in the holder to dry. This "seals in" the flocking effectively. After the glue has dried, give them a final spray of Dullcoate. Once dry, you have to peel off each washer from its screw. Tiny bits of the blue tack may stick to the bottom, or it may come off easily. No biggie either way as this is on the bottom of the scenic washer. The blue tack is reusable, of course. And now, your first batch of scalp markers are done!
Scalp markers on a figure. It's matching twin is at the spot of the fallen warrior he must scalp |
Saturday, December 13, 2014
Song of Drums and Tomahawks Demo
My four players look over the 6'x2.5' board that I set up at the game store |
The raiding party of Stockbridge Indians have decided not to wait for their Rogers Rangers allies and head home |
A Huron hunting party have cut off the escape of the Stockbridge raiders |
Tired of waiting, the Stockbridge raiding party ascend the cliffs |
The Huron firing position proves inadequate, and they begin to take losses |
The Stockbridge raiders raise their muskets in triumph as they take possession of the cliffs |
Huron warriors fan out from the village entrance seeking the remaining Rangers |
Musket fire is glancing harmlessly off the bark-covered longhouses. First blood goes to the Huron when two braves charge into a longhouse and find a couple Rangers sneaking through it. Their tomahawks flash in the gloomy interiors and soon the two Rangers are lying lifeless on the dirt floors. Knives flash and their scalps are held aloft as the Huron war-cries ring off the walls.
Two Huron braves race into a longhouse where two Rangers are sneaking though, seeking an exit from the village |
The game went quickly and lasted about two hours. Each warparty began with one leader and six troops. The players enjoyed the game and had fun -- even those whose ranks were decimated. The other club members complimented the terrain and looked interested. I sold a couple copies of the rules, too, so the day was a success! Song of Drums and Tomahawks always provides a fun game and today proved no exception...
Thursday, December 11, 2014
Chinese Civilians Completed!
28mm Chinese Civilians from Pulp Figures by Bob Murch |
So, to remedy that situation, I finished off my batch of 10 28mm Chinese Civilians for my Pulp Skirmish games. Most of the minis are from Pulp Figures by Bob Murch, as mentioned in the previous post. I really like these figs, so will doubtless be buying more from this company. They are big, solid figures with interesting poses and equipment. Of course, I changed out a lot of that equipment to convert the pack of "Yangtze River Gangs" into more peaceful farmers, merchants, and laborers. These figures have a lot of character -- particularly the short guy selling the duck, the hobbled old man, and the porter with the two boxes suspended on a pole.
The Bob Murch line of Pulp Figures has lots of colorful characters, like these two on the left |
Farmers, Laborers, and other civilians will come in handy in my Pulp games |
Thursday, November 27, 2014
Painting again!
28mm Chinese civilians, most from Pulp Figures by Bob Murch |
Anyway, these Asian civilians are needed for the grand finale of the Dakota Smith adventures I've been running using Pulp Alley rules. Once I have them finished, I should be ready to run the last game. I may do one final project beforehand -- some scratchbuilt sampans. This scenario takes place down on the docks as the European adventurers are taking ship for their homelands. The Indochinese locals (and French party) will make one last attempt to recover the religious and archeological treasures that the others are wanting to abscond with. Who knows? Maybe even Dakota Smith's archrival, Von Jaeger, will reappear. He's been MIA for the last handful of adventures. Nearly all of the 10 figures have been modified in one way or another. Instead of spears, they clutch pitchforks, barrels, clay vessels, or baskets. I'd picked up Pulp Figures one pack of Chinese civilians, but wanted more of a variety of poses. Thus, the conversions from armed Yangtze gangs into civilians. I actually did the conversions a month or so ago, and even primed them. However, they've sat untouched for a month or so until this last week. I've painted the flesh and now the first base coat of their shirts (or pants, for those shirtless figs).
Hopefully, this will inspire me to take up the brush again and begin painting. I had been so involved in getting terrain ready for the Song of Drums and Tomahawks game at Advance the Colors from the end of summer up through mid-September. After that, I put in the push to get the rules ready for publication, setting up our company's website, and so on. So, my Pulp stuff has sat neglected for several months, now. Which means I may have something more to write about on my blog...!