Showing posts with label Devilry Afoot. Show all posts
Showing posts with label Devilry Afoot. Show all posts

Sunday, October 19, 2025

Devilry Afoot Followers & More

    'It's behind you!' My next batch of Devilry Afoot figures stalked by the mythical Nyah-Gwaheh

It's kind of appropriate that I'm painting figures up for games of Devilry Afoot so close to Halloween. When I slid the second batch over onto the main area of my painting desk, I decided to toss in an extra miniature. I bought it awhile back at the Guardtower local game shop and that I thought would work for the Iroquoian mythical creature Nyah-Gwaheh. Often nicknamed the naked bear, this fierce creature supposedly has a large upper torso and a slender lower body. I actually have forgotten what Reaper calls this miniature, but for me, it's the naked bear!

Another look at my 2nd batch of Hunters & Followers for Devilry Afoot unaware of their deadly peril
All but one of the human figures in this batch are meant for Followers rather than Hunters. I modified two of them so they would be holding lanterns. The third figure that I modified is for Enoch Domigan, the brother from the sibling pair who founded the supernatural hunting society in 1797 in Franklinton, Ohio. I took one of the servants from the Brigade Games pack, Milady and Household Staff. The "servant" holding his hands behind his back as he strode forward purposefully was well-dressed and seemed to have a noble air about him. I slid a sword in his hands that are held behind his back and painted him up as a Gentleman archetype for the game. The similarly attired servant hold his hand outstretched was given a lantern and became a Follower. The other four figures came from a massive bag of 28mm figures my friend Mike S lent me. He knew I was looking for some that would work for the early frontier America period, when colonists were still using matchlocks and the occasional suit of armor. I picked out four of them (Dixon? Essex? Anyone know??) that I thought would make great Followers for Devilry Afoot, and included them in this batch.

    Enoch Domigan in jacket on the right, with a servant holding a lantern as they explore the woods
I didn't want Enoch to be "twinning" with his sister, who I'd painted dark green. So, I gave him a fairly standard dark blue coat with red trim. The lace on the facings was done in white, while that around the pockets was red. His neck scarf is in the hunting society's trademark blood red, while his vest is pale yellow and trousers are tan. I gave him a powdered wig and black boots with silver buckles. His servant has a dark blue vest, gray shirt, and faded blue pants. His wide boots are a worn leather, while his hat is a faded black. I like his puffy cheeks and bulbous nose, and the way he grips his knife scanning the area around him for dangers. I gave him gray feathers in his hat because he's a servant, after all -- he can't be outfancying his social betters!

    A woodsman Follower carries his trusty axe, while MacAfee holds his blunderbuss to defend himself
I really liked these next two figures for Followers. The masked and hooded man carrying an axe seemed perfect for a Woodsman hired by one of the wealthier inhabitants of Franklin to bring back game for the table. I painted him in green and brown tones to blend in with the trees as he hunts in the area around the town. The baggy trousers might be a tad out of style for 1797, but they would be cooler in the humidity beneath the trees. The mask gives him an almost Dread Pirate Roberts look, which only adds to the the stylish nature of the pose. Equally stylish is MacAfee, the very Scottish looking Follower in the plaid kilt and dark blue tam. I really like the way the tartan pattern came out. I painted it a red-brown with a dark cherry brown "grid" of horizontal and vertical stripes. To make the pattern pop, so to speak, I added a faded yellow dot at the intersections of the dark brown lines. MacAfee was given a brown vest jacket with wide, than cuffs. His undershirt is pale yellow and his cap is the traditional dark blue. The blunderbuss is a cool addition to the figure, and looks like it could give the supernatural creatures prowling the woods a painful surprise!

    Marib Domigan's servant Hanby, helpful holds a lantern, while Old Sarge carries a trusty halberd

Also from the servants in the Brigade Games pack is Hanby, helpfully holding aloft a lantern. Characters in light activate easier than those in shadow in the Devilry Afoot rules. So, some figures in a party are going to need to carry a lantern or torch (or perhaps "flaming brand" for the Brits, who think a torch is a flashlight? Haha). I gave him a matching jacket to Milady Marib from the first batch of hunters, and pale yellow trim with white lace. As a proper household servant, he wears a powdered wig and stoic expression, which may or may not crack when he spots one of the horrors that his lady is pursuing in the woods! Old Sarge is a retired soldier from the Revolutionary War. Since no one seemed to mind, he took his halberd pikestaff, which he'd carried for more than a decade, with him when he retired from the colors. Its wicked point might give even the angriest Nayh-Gwaheh a second thought when they see its gleaming at eye level! I painted Old Sarge in faded colors, tans and greys. I love the fact that he is barefoot and his bent floppy hat almost falls over his eyes. Marib gave him his blood reck scarf to show that he belongs amongst the society's followers. Doubtless, the retired soldier will prove useful in defending the people of Franklinton from the unspeakable terrors prowling the woods!

    I felt I was off to a good start in painting mythical Native American creatures with this 'naked bear'
Speaking of terrors, here is the first that I painted up for my Native American mythical creatures. It is from WizKids and is apparently something called an Aerorian Reverser. It is a white plastic figure that feels similar to the Reaper Bones line. I gave him a first coat of Liquitex White Gesso. Since he showed up on my table about the same time as I was working on a batch of orcs, I decided to give his skin the same treatment, for the most part. It looked really good on the orcs and goblins. He received a walnut brown base coat, raw sienna dry brush, and very sparing khaki highlights. There are some many Incredible Hulk-like folds and "cuts" in his muscles that I wanted a flesh that I knew would look good but also looked brown and bear-like. His head and ears are not so bear like, but I am reasoning that it was more on account of his size and bipedal nature that the tribes called his kin "bears." I really like how his roaring mouth came out. The interior of his mouth is painted blood red with cardinal red highlights. The teeth were painted black first, then picked out in pale yellow. I did the same for the nails on his feet. I used the same pale yellow for the "whites" of his eyes, and a did a dark red-brown do for his eyes. At the last moment, I decided to use my narrowest nib black Micron pen and gave him a pupil, too. I really like how it made the eyes pop more!

    Close up of the roaring mouth of the Nyah-Gwaheh -- I thought the mouth and eyes came out nice
I don't know if the naked bear will show up in the first scenario I run of Devilry Afoot. I was originally planning on the hunters facing off against Native American shamans, their followers, and perhaps a skinwalker. This guy seems like overkill in that first mission -- I don't want to kill all of them off in the first game! Still, he is a terrifying looking creature, and perfect for horror skirmish gaming! I am exactly one week away from perhaps running that first game, so I'm not sure if I have time to get any skinwalkers done. I guess we'll have to stay tuned and see if I get some more monsters painted up quickly for the upcoming game (or if I don't get everything ready and back off and run something else).

    The back of the creature is also thickly muscled and cut deeply -- perfect for drybrushing!
What else is on my tabletop? Well, of course, another batch of six orcs from Gripping Beast. I also have three shamans fairly far long -- they should definitely be ready in time. Otherwise, I've stalled on scratch-building my stands of bamboo. I wasn't crazy with how my first idea was looking. So, I'm trying a second idea out to see if it looks more like what I want. I do have three rice paddies done, though, and will post pictures of them as soon as I get around to that. More to come!

MINIATURES Acquired vs. Painted Tally for 2025

  • Miniatures acquired in 2025: 290
  • Miniatures painted in 2025: 238

TERRAIN Acquired vs. Painted Tally for 2025

  • Terrain acquired in 2025: 53
  • Terrain painted in 2025: 61

SCATTER Acquired vs. Painted Tally for 2025

  • Scatter acquired in 2025: 136
  • Scatter painted in 2025: 201

Wednesday, October 1, 2025

Devilry Afoot: First Figures for a New Project

 

    My first group of six 'Hunters' for Devilry Afoot -- a cooperative supernatural monster hunting game
There's an outside chance I may squeeze in my first game of Devilry Afoot in honor of Halloween this month. Just in case that happens, I wanted to get a batch or two of miniatures done for the main characters and their followers. I've decided that each of my players will control one Hunter and one Follower. In these rules, Hunters are divided into five different Archetypes:

  • Gentleman
  • Goodman or Goodwife
  • Religious
  • Scholar
  • Soldier

    I went back and forth between several rules & eventually decided on trying these cooperative ones
I am setting my games in the tiny, new settlement of Franklinton in the Ohio territory of frontier America. The games will take place in the late 1700s and early 1800s, prior to the War of 1812. As such, I have plenty of appropriate figures for the "Soldier" archetype (and probably followers, too). I think my French & Indian War armed civilians will also work for a "Goodman" (or Goodwife), as well. The nicer dressed leader types could be Gentlemen, too, I guess. However, when it comes to Religious or Scholarly types, I had very few figures. Thus, my purchase at Historicon this summer to enable me to field those archetypes.

    I'm calling him the 'Monsignor' - on the Brigade Games site he is in the 'Cardinal & M'Lady' pack
As such, this first batch is fairly heavy in Religious and Scholarly types. I have another batch of six primed and with the flesh done waiting in the wings, too. Those come later, though. Let's talk about these first six miniatures I just finished! They are all 28mm metal and from a variety of sources. My favorite miniature of this crew, so far, is one that I am calling the "Monsignor." He is from a Brigade Games two-figure pack called, "Cardinal and Milady." The lady I will discuss in a moment. She is also part of the first batch of six. Anyway, the Monsignor (or Cardinal) is wearing a cool robe, sash, and mantle, along with a "beanie" type cloth cap. Very appropriately for the game, he holds a nasty looking spike dagger behind his back in one hand while raising the other in a benediction or blessing. I love the folds and drape of his clothing, and I think the blood red and black color scheme works really well for this figure. You may ask what is a cardinal doing on the rough frontier of America? In my story, he is a visiting Catholic priest ministering to the needs of some converted native Americans who live near Franklinton (which is early Columbus, Ohio, where I live). More on the story below of the how Hunters came to be in this small, frontier village!

    One of my favorites from this batch, he is a Crucible Crush Puritan who I added a lantern to
The other religious type is from Crucible Crush. His outfit is a century or so out of date, but I think he still has that frontier preacher look about him. Yes, he is from the English Puritans pack, but just look at him! He is clutching his holy book to his chest, his arm is raised in calling down God's fury on the heathen demons of the frontier. Can he be more perfect for a game of Devilry Afoot? I painted him pretty much identically to the picture on the Crucible Crush website. The severe black and white color scheme just screams frontier preacher to me. I am envisioning him representing the Franklinton's local Protestant deacon or preacher. He is obviously filled with God's righteous anger and bravely steps forward to hunt down the servants of the Devil prowling around the village!

    Sarah Starling, wife of Franklinton founder Lucas Sullivant, was a skilled nurse - a perfect Scholar!
A female scholar is probably a rarity in frontier America, but I figured it would make for an interesting character. I may make her a healer or herbalist, or some sort of doctor. I figure that the chauvinism of frontier America might be overcome if the woman has badly needed medical skills. Those in need might just look the other way at the impropriety of a woman openly practicing her craft! You know - necessity and all that!! This would be even more likely if said female doctor is relatively high up in the social standing of the town. In my research, I discovered that the wife of the village founder, Lucas Sullivant, was devoted to nursing the needs of the sick in the village. She even lost her life during the War of 1812 taking care of the sick soldiers stationed in Franklinton during a Typhus epidemic. So, perhaps she is Sarah Anne Sullivant, wife of the village mayor? The figure is from the Bad Squiddo Games pack, Beer Maiden and Scholar (she's the scholar, of course!).

    One of the founders of the Franklinton society of supernatural hunters - young lady Marib Domigan
The other female character is the aforementioned Milady. Wearing a voluminous hoop dress, bewigged, and carrying a Carnival mask on a stick, you may wonder how she could ever belong with a group of hunters of supernatural monsters! Right?? Well, if you look at the way she is holding that rapier, you would realize this is no idle patroness of dance balls. She is nobility, for sure! How else would she have had the leisure time to be trained in the art of the sword? In fact, she is actually one of the founders of the club of Franklinton men and women who hunt the horrors of the frontier. To them, it began as a game. She and her male cousin (next batch of figures) read about supernatural hunters in Europe. They decided to mimic the fun by collecting stories of supernatural occurrences here in the Ohio Territory. They were delighted when they discovered the first account of a mangled farm animal on the night of a full moon. And they giggled as neighbors reported drumming and strange animal cries on dark nights. And then suddenly...it wasn't a game, anymore. They were on to something!! I painted her in a dark green outer dress with pale yellow inner skirts. The white wig and mask is concealment, keeping her identity safe from those outside of their secret society. I like how she came out, and even if none of my players choose her as their Hunter, she will be an important part behind the scenes!

    Lawyer and hobby naturalist, Orris Parish, is skeptical of the whole supernatural angle
The two male scholars are both from the same pack from Brigade Games. Owner Lon Weiss very helpfully found this pack for me in the Napoleonics section when I described what I was looking for. It is the French Scientists/Savants pack of four miniatures. I picked out my two favorites from among them and included them in this first batch of six. If you click on any my above links for the half dozen figs in this batch, you'll notice something different. Lanterns! At Historicon, I also picked up a pack of 28mm lanterns made by Bad Squiddo Games when I was shopping at the Badger Games booth. They appear to be made from 3-D printed material, as the thinner parts are fairly brittle. Otherwise, they're perfect for Hunters or Followers to be holding aloft. Whether a character (or monster) is in the dark or light is important for Devilry Afoot. As you can see, three of these figures have a lantern added to their raised hand. I used superglue to attach it, and then added a thin streak of epoxy to it once the glue dried. The bond between the lanterns and their hands seem to be fairly sturdy (with the primer and paint on top of it), so hopefully none will pop off when playing!

    An occultist is key to a group of supernatural hunters, and Scholar Jacob Shade fulfills that role
These scholar figures are obviously at the later end, time-wise, of the figures I'm painting up for this project. The Protestant preacher above is at the early end. I tried to mix up the colors of the Hunters, but keep them in a darker tone. I also tried to mix in something on each that has the Iron Wind Metals Blood Red color that you see on the Monsignor's robe. It's not exactly a sinister color, but suggests something darker and more secret. For some, their sash is in blood red. For others, it might be a simple accent on an article of clothing (the band in the preacher's hat). I like how all of these came out, though, and am very happy with this batch of six. I kept going back and forth on which figure was my favorite. The Monsignor was my early favorite, and may still be the one I like best. However, I also really like the female scholar. And what's not to like about the fire and brimstone Protestant preacher? I'd be curious to hear from my readers which ones they like best...

    A final look at the first group of six Hunters (from a variety of sources) that I painted up
The lanterns were painted bronze and then highlighted with gold. After that was done, a dark black vehicle wash was added to give the lanterns an old and well-used look. Finally, I did the glass. I used a dull yellow on most of the glass, with a watered down pale yellow in the center. Once spray coated, I added in a clear gloss over the glass. Hopefully, this makes it look like it is shining more than if it were matte. I have the next batch of six figures waiting in the wings, too. One of them is a young nobleman, but most of the others are meant to be armed Followers. I chose rather rustic looking ones for them, except for one servant in fancy livery. More about those in a future post, though, as I have a batch of Gripping Beast goblins in front of them.

    I love the look of these 3-D printed lanterns from Bad Squiddo Games
Also, I decided to use my "standard" flocking system for the Devilry Afoot figures. I am trying to limit any unique period or location-specific flocking, nowadays. I want to be able to use figures together that were ostensibly painted for different projects as much as possible. So, stay tuned to see if I actually do run that first game of Devilry Afoot around Halloween or not. Sorry for this past week's break in posts -- Jenny and I went to visit friends on Long Beach Island in New Jersey for a few days. Now that I am back, hopefully the pace of production will resume!

MINIATURES Acquired vs. Painted Tally for 2025

  • Miniatures acquired in 2025: 288
  • Miniatures painted in 2025: 214

TERRAIN Acquired vs. Painted Tally for 2025

  • Terrain acquired in 2025: 40
  • Terrain painted in 2025: 61

SCATTER Acquired vs. Painted Tally for 2025

  • Scatter acquired in 2025: 115
  • Scatter painted in 2025: 200