Showing posts with label Splintered Light Miniatures. Show all posts
Showing posts with label Splintered Light Miniatures. Show all posts

Friday, December 22, 2017

New Frostgrave Warband: Raccoons

Splintered Light Miniatures Raccons explore a ruined city
I am steadily fleshing out the warbands of Splintered Light Miniatures animals available to my players in my upcoming Frostgrave: Ghost Archipelago campaign. So far, Badgers, Pine Martens, Bears, and Jungle Rats are ready to seek treasure among the islands of the South Seas. Adding to that list is this Raccoon warband.
Front and rear views of the warband's Heritor and Warden
There is a pretty wide variety of poses and armament in the SLM Raccoon line. Appropriately enough, their clothes are in a "pirate" theme -- with head scarfs sashes, and fancy jackets. I am not sure, though, if there is one obvious commander figure for the Heritor. So, I chose this one, mainly because of his dashing but faded, green waist sash. It seems to make him stand out a bit from the pack. I didn't have a lot of choice, though, for the warden figure -- if I wanted to be strictly accurate. The rules say wardens don't carry a shield or wear armor. So, I picked this guy -- the only one I had unpainted that didn't have a shield -- for the warden. To make him stand out as the warden, I painted up an Iron Wind Metals animal as a raccoon and placed him on the base alongside the warden. I don't think the casting is really of a raccoon, but it is a small, furry creature. Painted up like a raccoon, with the distinctive bandit mask of black on the face and ringed tail, it does the trick.
Raccoon crew checking out some overgrown columns in the ruined city
The crew were also painted in similarly faded, pirate glory. I love the striped stocking caps or head scarfs. They add a lot of character to the figures. I tried to also give them a look of bright colors that have faded with too much exposure to sea and sun. As far as size goes, the SLM raccoons measure about 16mm from sole of foot to tips of heads. They are a bit stocky, though, so they don't look out of place up against the other animals I'll be painting up. They're shorter than the bears and pine martens, but about the same height as the jungle rats.

I'll be taking a short break from the Ghost Archipelago warbands to paint up a batch of 20mm Cubans for my upcoming Wars of Insurgency scenario. I'll be running a game simulating a skirmish during the counterattack by South African and UNITA forces after they had repulsed the Angolan army as part of the larger battle of Cuito Cuanavale.

Monday, December 18, 2017

New Frostgrave Warband: da Bearss!

For my upcoming Frostgrave campaign, I had some warbands that had a few figures already painted. "Da Bearss" (nod to an old Saturday Night Live skit) is one of those. And yes, I am tempted to name the leader "Ditka" -- but I'll leave that up to the player who decides to use this warband! The two figures that I will be using as crew were completed previously as part of a Lead Painters League entry. The others are all new, though.
The Bear warband's Heritor and one of its warriors -- a Ral Partha Grizzly Bear
First up is the Heritor and a Ral Partha 25mm Grizzly Bear. I will use pretty much normal crew stats for the Grizzly, perhaps making him a Specialist hand-to-hand type. I love Ral Partha (or Iron Wind Metals, if you prefer) animals. They are realistic looking and are great size to mix with the Splintered Light Miniatures that will make up my warbands. The Grizzly ("Butkus"?) was easy to paint up. A dark brown base coast was followed up with a Camo Brown dry brush. Khaki highlights were then dry brushed in. I then went back and darkened the legs with black dry brushing. He looks effective and fierce, I think.
I hand-painted the Heritor's shield, though the shield itself is a modification of the figure
I chose this figure as the Heritor, though truthfully, all of the SLM Bear miniatures are impressive looking. I picked him mainly because of his heavier armor. I don't know why, but for these figures I like to do leaders with polished bronze armor -- using some gold paint for highlights. I used steel chainmail, though, to give him an interesting composite mix. The shield is actually a modification of the SLM figure. There is a peg hole in the back where a scabbarded, two-handed sword is supposed to go. I decided I would give him a shield in case the player controlling the warband wanted his Heritor to have more armor.
The Bear warband's Warden -- love the two-handed warhammer!
Next up is the Warden, a bear swinging a seriously impressive two-handed warhammer. I picked him for the warden because they are technically not supposed to wear armor. This figure has only a couple shoulder pieces and an arm brace, so "close enough," I say! I decided to go with a rust color for the bears' eyes in this warband. The original paint job on the other two had black eyes with tiny white points to be light reflecting off, but it looked too maddened and crazed to me. I always Google images of animals before I paint them, and bears' eyes seemed to be this honey brown color in the images I found.
The Warden's familiar - a Ral Partha brown bear that, ahem, barely squeezes onto his base with him
I've also begun placing an animal on the base of the wardens as a "familiar." It will make it easier for players to differentiate the various members of the crew on the tabletop. Since I'm using what Splintered Light Miniatures makes, I don't quite have the variety and choices that a human warband would have! The bear is a Ral Partha 25mm brown bear - quite a bit smaller in size than the grizzly. I painted him up similarly, though. He should probably be a bit darker to be a true brown bear, but I like how he turned out nonetheless. He did j-u-s-t fit onto the base with the Warden.
The warband's crew members -- both were previously painted up and based (though I added the tufts)...love the guy holding aloft he axe - you can almost hear him roar!
Here are the previously painted figures from two separate Lead Painters League entries. One is armored (once again, bronze plate armor) and the other less armored. I was tempted to cut off the axe head of the unarmored one, fashion it into a staff, and make him the warden. But honestly, it is such a freaking cool figure! I love the way he's holding aloft that two-handed axe...you can almost hear him roaring a challenge to his enemies. So, I just couldn't bear (sorry) to mutilate this pose. Both poses are great -- I also love the giant, two-handed morning star. The sculpted, bronze cuirass is pretty cool, too.

These are the tallest SLM figures I own. They measure about 29mm from the soles of the feet to the tips of their ears. They tower over some of the other animal lines -- especially the mice and squirrels. The badgers aren't too much shorter, and their wolverine figures rival them in height, but fall a bit short (as U of M Wolverines tend to do...ha, ha!).  I really like this warband, though -- it is probably my favorite of the ones I've painted.

Saturday, December 9, 2017

SE Asian Jungle Ruins: Staircases, Statues, & Columns

A row of statues of ancient warriors being slowly reclaimed by the jungle
Here are some more jungle ruins I created for my upcoming Furgrave (Frostgrave:Ghost Archipelago) campaign. I'm really happy with how they turned out.  I decided to do some research into what a temple ruin looks like when found in the jungle to get some ideas for small pieces to scatter here and there about the board. I pulled out a book I'd bought long ago about Angkor Wat called, "Angkor: Heart of an Asian Empire" by Bruno Dagens. This small paperback has a wealth of paintings, sketches, and photographs of the Cambodian temple complex when Europeans first stumbled upon it. I grabbed a post-it note, and began to leaf through the pages, writing down notes like, "Lion on pedestal," "Row of warrior statues," "Staircase," "Pools," and "Bridge."

This 1995 book by Bruno Dagens was the inspiration for this batch of terrain

Next, I went through the various boxes and ziploc bags of figures and terrain items, waiting for inspiration to strike. I had the Hirst Arts plaster terrain that my friend Tim had given me earlier this year, which included lots of stone pediments of various sizes and shapes. I got the idea to assemble a staircase out of these. On either side of the staircase, I would have a statue on a pedestal. Looking through my lead animals, I found a pair of Iron Wind Metals 25mm lions. They were rearing and striking out with a paw and looked perfect for the part. I needed to make the steps wide enough that my 1" figure bases could fit on them, so I pulled a bunch of pieces out and decided on three steps. I decided that the jungle had overtaken whatever the staircase led to and would simple glue on foamcore and set various plants into it.

Construction done on the ruined staircase
It took only an evening's work to assemble the staircase, simultaneously doing the other three pieces below. I used Tacky Glue to hold the plaster pieces together, and epoxy for the lions atop their pedestals. I like how building it up with various layers of the pavement pieces gives it a worn and deteriorating look. You can see the blue foam core, which I trimmed to a slop with an X-acto knife behind the statues. Once assembled, I spraypainted the entire piece matte black.
The finished ruined staircase - note the model railroad bushes (pink, red, yellow) glued into the ruins itself before flocking.
Since spray paint never seems to get into all the crevices of plaster or resin terrain, I coated the entire piece with a 50/50 mix of acrylic black paint and water afterwards. It sat out to dry overnight, sinking into all the recesses and shrinkwrapping itself onto the stone cases. This made it easy for the next step, which was dry brushing. First came a medium gray dry brush, then a lighter gray in highlight areas. Then I turned to the foam. I pulled out a handful of wire small trees and shrubs from the model railroad terrain lines out there. I poke a hole in the foam and then filled it with Tacky glue. The wire stems were inserted into there.
Another picture of the staircase - I love the way the lion statues on either side set off this terrain piece!
The ground flocking came next. I painted the areas that would be covered by grass with white glue, sprinkling on Brown medium railroad ballast. This was followed up by a 50/50 glue and water coating on the ballast, which was sprinkled with Woodland Scenic Turf Earth. The next layer was more Woodland Scenics blended green turf. Finally, various pieces of clump foliage were glued to the ruin, in cracks in the pavement, leading up the sides to represent the advance of the jungle, and onto various pieces of stone.
The two rows of warrior statues assembled
I really liked the idea of a row of warrior statues on an extended pedestal -- perhaps used to line a walkway to a temple? However, I had no suitably scaled SE Asian figures (all of my Ancient SE Asian armies were in 15mm). When digging through my various bins of unpainted stuff I found a bag of plastic figures of warriors from different periods from history. I think they belong to a board game called "Mythology," maybe? Even though they weren't technically Asian, I thought they'd look good as statues.
Squirrel adventurers explore a temple complex guarded by a row of warrior statues
Once more I assembled the pedestals using Tim's generously donated Hirst Arts plaster blocks. I decided to go with two rows of 4 statues. I would base them as two separate pieces so I could either have them facing each other in an entrance way, or create one longer walkway. I used the identical method to prime, paint, and flock the two warrior rows. I was really happy with how they turned out. Now, I'm thinking I need to make a row of paving stones to create an overgrown walkway alongside the statues to really make the piece jump out on the tabletop!
This was perhaps the easiest of all four of the pieces to assemble -- the wooden pegs make great columns, I feel!
Finally, I thought of creating some random groups of columns to show portions of temples or buildings peeking through the jungle. I had in my previously purchased boxes a half dozen wide, wooden pegs that look for all the world like fluted columns. I decided to take more of the plastic figures from the Mythology game and place them atop the pedestals on the columns. More Hirst Arts plaster pieces, and some smaller bits atop the columns, and this piece was assembled and ready for painting.
Looming from the jungle, a row of 3 columns marks the location of an overgrown building to be explored
Painting and flocking was done identically as above. I am thinking that it would be neat to have a number of these types of pieces for the tabletop. It would be especially cool to have some pieces with random, tumbled columns, or broken statues on the ground. Definitely food for thought! An added bonus is that I purchased nothing for these pieces -- it was all stuff I had sitting around in my collection, in various drawers or closets.

Wednesday, December 6, 2017

Frostgrave Warband: Badgers!

I feel I am making good progress at getting my Frostgrave project closer to the tabletop and our first game. Tonight I finished up another warband -- Splintered Light Miniatures 28mm Badgers. These are some really nice figures, I feel. Unfortunately, four of them were the same pose. So, I put my skills to the test on making them look different. I think I did a pretty good job at giving them the appearance of variety.
The Badgers' Heritor leader, left, and their spellcasting Warden (and familiar) right
 First up, are the warband's leader (Heritor) and its Warden (spellcasters). The leader is the guy on the left with the giant morning star held over his head. Although the lighting in my photo doesn't show it, his surcoat is a deep purple. I actually snagged this miniature from my friend Keith Finn in a trade because it looked like the perfect leader figure for this warband. Alongside him is my favorite figure of the warband (or should I say figures?). I love this Badger pointing as if he's casting a spell or about to hurl a blast of magical energy towards an enemy. What makes it all the better is the tiny, unclothed badger in a mirror pose. This small badger was a giveaway from David McBridge of SLM, tossed into a purchase I made at a convention. What better figure for a tiny familiar than this one? As soon as I got these figures out in preparation for painting, I thought I had to put the two of them on a combined base. He has magical symbols painted on his lavender tunic, with the largest one on the back (which you can't see in this pic).
A Badger archer and axeman investigate my newly-produced ruins pieces looking for abandoned treasures
One of the modifications I did to the figures was add a bow strapped to the back of one of the Badger Axemen. As you can see in this picture, I did a very medieval looking surcoat over the armor that the figures wore. Some of the armor I painted in bronze mail, the others in steel chain. I gave them a checkered pattern on their surcoat, which I thought turned out fairly well. You probably can't tell from these iPhone images, but there is highlighting in each square, as well. The other badger, in yellow and black, was also slightly modified. I converted his double-bladed axe into a single-bladed one. I know, not the most labor-intensive modification, but it does give him a slightly different appearance. Hopefully, with the different color schemes they'll appear less uniform on the tabletop.
I converted the spearmen on the right from the axemen on the left - I like how it turned out!
Finally, the most fiddly of my conversions -- the spearman. I snipped off his axe and added a spearhead to the top and extended the axe handle to the base. It is every so slightly crooked, but then again, miniature spears made from soft metal often end up that way as wear and tear from using the figures! I like how the slight lean forward of the pose looks as if he's resting on the spear, supporting some of his weight. The red, white, and silver pattern is fairly medieval looking, and I like how it turned out, too. His companion axeman in blue and yellow is the only one of the four axe poses that is completely unmodified.

I'll be offering up this warband to my players to use in my Frostgrave: Ghost Archipelago campaign. I definitely like how these figures look. They are some great examples of Splintered Light Miniatures quality poses and castings. Next up on the painting desk is some more terrain -- scratch-built ruins using the Hirst Arts block that turned out really nice!

Monday, November 27, 2017

New Warband for Frostgrave: Pine Martens

The Pine Marten warband using Splintered Light Miniatures
I am continuing my preparation to begin running Frostgrave: Ghost Archipelago for the Sunday night gaming group. I am painting up warbands for the players using Splintered Light Miniatures' line of 28mm animals. This warband uses figures from their Pine Marten line. I have to admit, I had never heard of a pine marten before I bought the figures a number of years ago. Apparently, they are a type of weasel more common in Europe.

Each warband will consist of 5 figures, but I will usually be painting up a sixth one for some variety and player choice. This is half the size of a standard Frostgrave player force, but we have a pretty big crew on Sunday nights, so I am worried about games taking too long. Another local group ran a Frostgrave campaign with smaller warbands, as well, and everyone seemed to have a good time, I hear.
The Pine Marten's Heritor, left, and Warden.
The leader of each force is called a Heritor in Ghost Archipelago. He has magical powers, but is often a skilled warrior, as well. His family bloodline has remained pure tracing ancestry back to those that drank at the magical Crystal Pool, which explains his greater powers. The figure above on the left is the one I plan on being the Heritor (although the player who uses them is free to choose a different one, I guess). I gave his chain and plate armor bronze with gold highlights. The fur pattern is probably the one I think turned out best of the group. Meanwhile, the Heritor's assistant is a spellcaster called a Warden. These wizards learn elemental type magic -- based off of water, air, earth, etc. They are not allowed to wear armor or carry shields (but are free to use whatever weapons they choose). So, this figure with a halberd and billowing cloak worked great, I thought. It his hard to tell in the photo, but the cloak is painted in four bands of colors -- pink, burnt orange, red-brown, and dark brown. A wizard has to have a fancy cloak, right?
Two Pine Marten warriors -- one with a morning star and the other with an axe and bow strapped to his back
Next up is a group of ordinary soldier types. The SLM Pine Martens do not come with any archers or missile troops. I decided that I would modify a figure in this case as an archer in case players want missile troops. I thought about cutting off the axe, drilling out the hand, and then inserting a box. However, I am not very good at converting figures. So, I decided to simply glue a bow to the figures back. It is much more noticeable if I turn the right-hand figure around to see the backside, but I was happy with how it came out. The left-hand figure with the morning star turned out well, too, I thought. I especially liked how the pattern on his tunic looks.
Two more SLM Pine Marten warriors
There is not a lot of variety in the SLM Pine Marten figures, so you'll notice duplication here. The left-hand figure is a repeat of the axeman above, while the swordsman is the same pose as the Heritor. Although I love the SLM line of animals, that is one drawback of some of the creature types. Some have only a few poses, some more, some even less. So, it's probably a good thing that I went with the smaller warbands! I would have had to do a LOT more figure modification otherwise.



Wednesday, November 15, 2017

Frostgrave: A New Project

The rules
Well, I enjoyed my game of Frostgrave: Ghost Archipelago enough to rush out and buy the rules. I pitched the idea to the Sunday Night gaming crew and received an enthusiastic enough response. They even gave a thumbs up to using the Splintered Light Miniatures anthropomorphic Woodland creatures as warbands. You never know -- some gamers may not want the characters they're controlling to be bears, badgers, wolverines, raccoons, and so on! I dug through my SLM unpainted lead (and there's a LOT of it), and picked out about 30 miniatures to paint up.
Some of my previously-painted Splintered Light Miniatures animals -- two bears and two wolverines
Readers of my blog know I've been painting SLM figs for awhile. Originally, I used the for armies for Hordes of the Things (HOTT) rules. However, HOTT has petered out here, dying alongside DBA Ancients -- which we played for more than two decades. Lately, I've been painting more of the animals up for my own set of big battle fantasy miniatures rules. However, all along, the leader figures for these armies I'd decided to base up individually. In the back of my mind was another project using these individually based figures.
SLM frogs -- not sure whether to keep these guys as opposition forces for the players, or offer them up as a force
Well, along comes Frostgrave: Ghost Archipelago and now I have a definite need for these individually based figs! Since my Sunday night crew is rather large (we have 5-8 players regularly), I worry that a normal 10-figures Frostgrave force might lead to really long games. My plan is to shrink down the size of the forces, though I may paint them up initially as 10-figure just in case.
Jungle Rats - my first force that will be offered up to my players
Anyway, here's my first force from my previously-painted figures: The Jungle Rats. The dark rat in the front left will be the Heritor, or magically powered leader of the force. The white rat in the middle is his Warden -- you can tell he's a shaman by the skull on the end of his staff, of course! The remaining five will be choices for the player to field. The blowgun armed rats will likely count as "Bows" -- I know, I know. Shouldn't have as much range as a bow, but this IS a fantasy world, isn't it?

Other warbands coming up include the Pine Martens, Badgers, Satyrs, and more...!

Sunday, October 29, 2017

Pulp High Adventure in Sumatra

The table with ruined temples, Skull Cave, a Pygmy Cannibal village (with cookpot) and more!
In honor of Halloween, I thought I would bring out the 28mm Pulp miniatures for Sunday night gaming. Cannibals, Skull Cave, ruined temples, and animal abominations that walk upright like men would haunt the table. More importantly, it would give me a chance to playtest my rules for convention Pulp games. Although I enjoy playing Pulp Alley (see Dakota Smith's Oriental Adventures), I am not sold on its use for a large, multiplayer convention game. I want something that is easy to learn, fast-moving, and gives me a chance to run a game for up to 8 players.
Von Jaeger's German archeological team, with German sailor muscle, moves to investigate a temple
Enter "War-Drums," a variant of Song of Drums and Tomahawks I'd written and ran at last year's March Through Time at the Ohio History Center. I tweaked the rules a bit to take it out of the American Frontier and into the "High Adventure" genre. I cooked up a scenario that would have my players control European adventuring teams with a squad of sailors or soldiers as backup. They were investigating strange occurrences on the island of Sumatra. Here was the U.S. player's briefing (all players received similar ones):
Their arch-rivals, Dakota Smith and his American archeologists, close in on the same temple
“…Hair-raising reports have been coming out of the Sumatran jungle for the last year or so. It seems cannibals have been raiding settlements and carrying off screaming captives for their fiendish feats. But even worse things have been spoken of, in whispers. Animals of the forests have begun to walk upright and forge weapons. They, too, have stalked settlements, stealing away with captives to devour (or worse).
    These dark forces seem to emanate from the area of the fabled lost city of Yothai. Untold riches are rumored to be buried there, along with arcane objects of immense power. Has someone uncovered one of these and is behind all this? You suspect the Nazis, whose lust for objects of power seems unquenchable. You have assembled a small force of men you can trust, and the government has given you a detachment of U.S. sailors to safeguard you. Your mission is to investigate Yothai, find what is behind all of this devilry, and see if you can put a stop it…”

The French party had to cross a series of bridges across a swamp to arrive
I set up a huge board with a hill in the center, surmounted by Skull Cave. At the midpoint of each board edge was a ruined temple. The cannibal village was on one side of the board, and the players started out spaced out around the board edge. When they came within a certain distance of one of the temples, it would spring enemies to appear (the player in question rolling 1d6 each turn to see how many). My Pygmy Cannibals, along with my Splintered Light Frogs and rats were the enemies.
When the French were partway across, a band of Frog-men rose up out of the swamp and attacked
I think the activation and combat system worked well enough. The scenario design was likely flawed, though. With each player having to run not only their own troops but a force of enemies attacking their neighbor it took way too long between player turns. Mike S's troops did not really get a chance to do much as they rolled very low for their enemy numbers. Meanwhile, Allen and Joel had their hands full with the Frogs and Pygmy Cannibals. Keith and Mike W also faced off with the cannibals, but between them were able to keep losses to a minimum.
Pygmy Cannibals swarmed out of the jungle and attacked the British archeologists, as well as the U.S and Germans
The game was not the most rousing success, but I learned some things for future scenarios. I think it would work best with an A/B movement systems with players in two informal alliances. That would pretty much cut out the long waits between turns and make it more fun, I think. Also, large numbers of non-player enemies will slow it down, too. The players suggested fewer, but bigger and tougher (tigers? crocs?) fauna.
Mike S's force of Diggers, unscathed by the intermittent attacks of Ratmen, investigate a temple
Still, it was fun to see it all out on the table again.

Mice Army - Splintered Light Miniatures

Brian Jacques' Redwall novels are the inspiration for much of the Splintered Light Miniatures line, especially my mice army!
I finished the last four stands of my army of Splintered Light Miniatures Mice. I know that SLM is billing itself as 20mm figures, nowadays. However, these mice are tiny! Which, I guess, is to be expected. The figures average about 11mm in height from the bottoms of their feet to the tops of their heads. So, after all the 28mm figures I've been painting recently, this was an adjustment.

Still, the figures are great, and are very cleanly cast. There tends to be little to no flash at all that needs to be trimmed off. And not so many nooks and crannies that are difficult to fit your brush into, like in some lines. Nor is there an over-abundance of equipment festooned to the figures. They tend to paint up quickly -- especially one you have whatever base coast and drybrush method you're using to depict their fur.

So, here it is, the third of my SLM armies based up for my own fantasy miniatures rules. Enjoy!

Mice Heavy Infantry
I thought it would be cool to give each heavy infantry unit of the army its own banner with slogan. The slogans would all be related to cheese. I am normally not given to whimsy in my miniatures gaming, but this was one I couldn't resist. Each heavy infantry base has 5 figures (light troops have 4). I painted them in the colors of Medieval Heraldry as my theme for how they look.
The "Meunster" and "Camembert" regiments
The "Edam" and "Cheddar" regiments
The "Gouda" and "Brie" regiments
Mice Light Infantry Slingers
Splintered Light Miniatures make mice with slings, so these were a natural for this army's skirmishing infantry. I put four figures to a stand with light troops to show their more dispersed formation. I also did not bother with banners for them -- figuring that only the heavy units would really use them. This photo, and the one above of the Gouda and Brie regiments, were entries I submitted in the Lead Painters League.
Mice slingers lurking at the edge of terrain
Mice War Elephants
Elephants and mice together? It just fit too easily into this slightly whimsical army to resist. I sorted through my 15mm Ancients figures and found a couple of Indian elephants that I would not be painting anytime soon (if ever!). I scratch-built a howdah using craft sticks and bamboo skewers. I armored it with some 28mm Dark Ages shields, and crewed it with a couple mice spear, and voila! The heavy fist of this mouse army was done.
Mice riding on elephants was just too perfect for me to resist...
Mice Heroes and Shaman
One of the many things I like about Splintered Light Miniatures are its "heroic" figures. For every line, there seems to be a number of leader or hero type poses that really give it spice. In some armies, the figures are so cool looking it is hard to pick which you want to be the heroes or leaders! These were the two I chose for this army, along with a wizard-looking type to be a Mouse Shaman.
A mouse shaman and two heroes

Tuesday, October 17, 2017

Squirrel Army - Splintered Light Miniatures


My Splintered Light Miniatures Squirrel Army
I got a visit from a squirrel outside my office window, today. He had a complaint. He was wondering why I had not post pictures of my Splintered Light Miniatures Squirrel Army, yet, but HAD post them of my Raccoons. His flicking of his tail conveyed his agitation as he pointed out that the Squirrel army had been painted before the Raccoon one. So, to avoid being swarmed by angry squirrels next time I go outside, here it is.

Squirrel Archers

Here are pictures of my stands of Squirrel archers. Note that all units are based up for my own fantasy miniatures battles rules  (still in the writing stage -- hopefully playtesting soon). All units are on hexagonal bases.

Squirrel Spear & Sword 




Squirrel Highlanders

I have to admit that these are my favorite figures in the army! I mean really...squirrel highlanders? What a cool concept. The sculpting has so much personality. If they gave you enough variety of the highland squirrels in the bags, I'd have done the entire army this way!



Squirrel Ally

It seems only appropriate that Squirrels would ally with Ents. I mean they do spend most of their lives in trees, right? So, the two would have common ground when it came to fighting enemies. Here are two Black Raven Foundry Ents, with a Squirrel "tree herder" marshaling them.

Squirrel Heroes

Each army under my rules will have a number of generals, heroes, wizards, etc. These are based individually, and on smaller bases. Here are this Squirrel heroes!