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One theme that remained constant in 2023 was work on my post-apocalyptic terrain
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Three main projects dominated my painting and terrain building for this past year, 2023. One thread remained constant, though at times it faded almost completely into the background. The other two surged for awhile into the spotlight, in essence battling for my attention. The one that remained constant was my post-apocalyptic campaign. The other two that saw periods of intense focus were Ancient/DarkAge/Medieval Saga and Science-Fiction gaming.
Post-apocalyptic
The constant thread was my post-apocalyptic campaign. I entered the year with nearly all of my survivor gangs painted up, adding only one to the ranks in 2023. This occurred only as it became obvious that I might need to play occasionally to balance out the numbers in games. So, I reached into my Battle Valor Games purchases and created one more gang -- the Green Dragons. They first hit the table in February. They were an Asian-American gang, and saw action in the second scenario we played in the campaign, "I Smell a Rat."
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I made some modifications to Monster Fight Club's chain fences (like the thin strand of barbed wire)
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Most of my efforts on this project were in terrain building. From barbed wire compounds to burnt-out vehicles, I cranked out the tabletop scenery. Those were probably my two favorite additions to the scenery. The
barbed wire compound was a store-bought purchase from Monster Fight Club scenery, using two of their "Chain Link Fences" boxes. Of course, being me, I couldn't just use them straight out of the box. I modified them fairly heavily and these are one of the best additions to my terrain collection this year, in my opinion. We have used it in two scenarios so far,
"Searching an Abandoned Army Base" and the most recently,
"Where the Dark Things Gather." |
I was really pleased with these die cast vehicles that had been set aflame turned out
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I was also very happy with my addition of
damaged and burnt out vehicles for the desolate urban areas in my post-apocalyptic world. I had done some research on how to get the effect of a burnt out vehicle and was shocked that the consensus was to actually set on fire die cast models. First, I used pliers and wire cutters to remove the wheels and much or all of the plastic. Then, on a warm April evening, I swabbed them down with rubbing alcohol and lit them on fire. Thankfully, no neighbors were outside to see what the amateur pyromaniac was doing. I was fairly happy with how they turned out. The ash-like char seemed to never be sealed in by numerous clear coats, though. So, I still have to handle them carefully. I would end up doing two more batches of damaged/burnt vehicles, but who knows? Maybe one day I'll make some more!
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My favorite Jarls Workshop building was the six-story corner ruin (with some of my own bits added)
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I also constructed a number of new buildings for the an urban, post-apocalyptic battlefield. My favorites were the ones I bought from
Jarls Workshop (Rusty Parker) at the previous year's Advance the Colors 2022. They turned out great, and I would end up buying more from him in October at the 2023 convention. My favorite was the
six-story corner remnant that I jazzed up with wooden beams and bricks. I bought more of these this year, but have yet to assemble them and get them ready for the tabletop. They will probably be the first terrain that I create in 2024, though! Rusty's 3-D printed buildings paint up very quickly and I highly recommend them.
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We got in four games over the course of 2023 of my post-apocalytpic campaign
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Finally, we got in four post-apocalyptic games over the course of the year. That was way under what I was hoping, but it did remain constant throughout the year. I am happy with how the
Wiley Games Core Rules are working out for these skirmishes. Each player selects four characters for that scenario from the 7-8 that I had created for their survivor gang. Sometimes, characters who are wounded have to miss the following scenario or die of their wounds (only one character so far...sigh, mine!). The players have gotten the hang of using Renown Points to purchase new Traits and upgrade their force. I am having fun with running the scenarios, and will probably step back from playing in them with the Green Dragons unless we have a very small turnout. Look for more games in the coming months -- especially during January and February when our usual Sunday evening host will be out of town.
Science-Fiction Gaming
As the year closes, Sci-Fi gaming is the one I am focused on, now. It was also how I began 2023. I'd picked up Space Station Zero from Snarling Badger Studios, intrigued by the possibility of co-op skirmish as crews explore a derelict space station on the edge of the galaxy. I went all in for a few months, creating a playing surface of metallic looking tiles. I also made various bits of Sci-Fi scatter terrain that would work great for either the interior of a space station or on a planet's surface. Some were store-bought from Mantic Games, Acheson Creations, while still others were scratch-built from wooden pieces at craft stores. Jazzed up with metallic paints and various metal scatter consoles from RRB Minis & More, they set the stage for a new period of gaming in a new year.
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Our one and only game of Space Station Zero (so far, to be fair) using my game mat tiles & terrain
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Except it never really went very far. Jenny and I played
one scenario of Space Station Zero. We had fun, but after playing, I felt that its scope and scale wouldn't fit in as well for our Sunday evening gaming sessions. Even switching from co-op to competitive play mode in the rules, I felt that we'd struggle with so many players to have a game session for what was originally designed as a solo miniatures gaming adventure. Jenny and I swore we'd play the next scenario some winter evening when we had nothing else to do, but never got around to it. I'd painted my crew -- Dave and the rest from the spaceship
Jupiter in 2001: A Space Odyssey -- but it looked like the
Jupiter was grounded back here on Earth.
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JS Wargamer Printing 'Machine Wars - Exterminators' very cool 3D printed Terminators
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In August, Sci-Fi gaming showed another flicker of life. Keith ran a Star Wars scenario using Wiley Games Galactic Heroes rules. He had a lot of the Wizards of the Coast pre-painted Star Wars figures. I was intrigued. We knew the rules. Both Keith and Mike S had tons of figs, but school had just started up again and I was hitting my busy point in the year. Sci-Fi gaming seemed to be an empty void once again until just last month. I decided to paint up one of my purchases from CincyCon 2023, JS Wargamer Printing's 3-D printed Terminators. This, and the purchase of rules books from the "Rampant" series at Advance the Colors 2023, convinced me to give Xenos Rampant a try.
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I was really pleased at how these various robots and droids came out with their metallic paints
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This is a bigger size game than either Space Station Zero or Galactic Heroes. Each player will likely control 4-6 squads of figures, making it just a bit under Saga sized force, in my planned scale. Since then, I have been busy cranking out sets of Sci-Fi miniatures. After the Terminators (for a Machines force, of course), came a couple batches of
droids or robots. I continued on with some
3-D printed space marines bought from Wiley Games. I called them the
Bronze Legion, and bought and painted up a second squad's worth of the figures. And, for those who follow my blog regularly, you know that has continued apace with some
Blue-skinned aliens and a squad of
Star Wars B1 Battle Droids.
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Aliens from the Strargrave Mercenaries box and actually painted to match one of my survivor gangs.
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I'm anticipating my first game of Xenos Rampant in January. If not, at least by February. It's kind of cool that I started and began 2023 with Sci-Fi. I'm a big fan of the various Star Wars streaming series, so it is almost unusual that it hadn't found its way to the tabletop for me.
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It seems I never choose a simple army to paint, and that was definitely the case for 2023's Thracians!
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Saga Ancients/Dark Ages/Medieval Skirmish
The third thread of my year of gaming was playing Saga, the skirmish miniatures game from Studio Tomahawk. In fact, it took over the majority of my painting and gaming from about late summer through Advance the Colors 2023. Two main reasons for this was that I had undertaken painting a new army, the Thracians. Also, I was painting up prizes and prepping for my two tournaments I was going to run at ATC 2023. I had queried local and regional Saga groups and they gave a thumbs up to adding a Friday Age of Ancients tournament to my 3rd annual Saturday Age of Melee one. Ancients includes the six armies each from Age of Hannibal and Age of Alexander.
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At least the Thracians had only one unit of mounted -- unlike an entire army with the Mongols!
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In fact, the Thracians I was painting up were from the Alexander book, and had caught my eye for their interesting "Loot" mechanic. They were also an army almost no one was talking about, and I enjoy painting the fringe armies. Greeks and Macedonians were sure to be popular choices from that book, but I wanted to do something a bit different. Naturally, if they're an army that I am picking they MUST have complex patterns or something to make them a challenge to paint, right? Of course! Greek pottery gives us a wealth of primary source material on the geometric (and assumed) colorful cloaks that the Thracian warriors wore. I borrowed my friend Mike's Osprey book on the army and sketched out about a dozen simplified versions of the patterns to use on my own miniature Thracians. With 28mm minis, we want to give the effect of something -- not necessarily a 1:1 recreation of it. Too much often ends up being, not surprisingly, too much.
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One of my three victories with the Picts at CincyCon 2023 - this one against a Norman foe
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As December comes to its end, I am not strictly done with the Thracians. I have about one batch of javelin-armed warriors to paint up. I also have yet to do the custom fatigue markers I will create for this army. I borrowed some spare heads from friends who have plastic kits (where they provide options for players to use). I will mount these heads on the markers because the Thracians were known as a head-hunting tribe. Luckily, I already had suitable markers created for the loot tokens from a past gaming project.
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View of the action at ATC 2023 weekend, which saw more than 30 participants from near & far
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Our monthly Saga Sundays at the Guardtower East continued, but attendance seemed to die down a bit, this year. We were down from 12-16 attendees to the 6-10 range, most months. Unfortunately, the trips to Beavercreek and the Dragons Guildhall also decreased, on my part. I probably made it only about 4-5 times this year instead of being a regular. Honestly, the reason for this was likely the increase in the number of tournaments we had in the area. The year started off with a
Saga tournament run in Ft. Wayne, IN, in February. The tournies continued in March with
Cincycon 2023 -- where my Picts were victorious overall. I did not make it to Adrian John's next tournament at DayCon, but did actually participate in a small one at Historicon in July. In September, I also drove north to Port Clinton, OH, for Rusty and Jim's
Hold the Line convention. That was followed by the success at Advance the Colors, with
14 players in my Ancients Saga tournament and 24 on Saturday. So, lots of tournaments probably meant fewer people at our monthly game days, I imagine.
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One of the six warlord stands I painted up and gave away as Saga prizes in 2023
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One thing that my friend Mike has cautioned about is getting to the "burn out" stage with these rules, like we eventually did with DBA
(De Bellis Antiquitatis). This is my fifth year of playing Saga. We played DBA for a couple decades, so it is nowhere near the same longevity. However, I do see a similar vibe with a tournament at every convention beginning to happen with me and Saga. I have also noticed my enthusiasm for hosting new episodes of my
Saga Ohio Podcast waned over the course of the year, too. Mostly, this is because school is always so busy -- "180 days of triage", I call the school year. Possible burn out IS something to keep an eye out for when scheduling my gaming and painting, though.
Obviously, this isn't every bit of gaming that I did in 2023. It is a good sampling to reflect upon, though, and I hope readers enjoyed it. As we head towards 2024, my production seems to be picking up speed. What will 2024 bring? Hopefully, more faithful readers of my Lead Legionaries blog like yourselves! Happy New Year!! 😃