|15mm Elephant Race on Steve's home-made felt track|
Steve V would be taking his Elephant Race miniatures game up to the World at War Game Day at Fort Meigs next weekend, so he wanted a chance to get it out and shake the dust off of it. The game is a variant on the classic Avalon Hill game Circus Maximus, but with miniatures and racing elephants instead of chariots. He's thrown in random events like someone hurling a dead cat out of the stands at an opponent, flaming pigs appearing on the track (actual battlefield anti-elephant tactic by early Roman legionaries), and suddenly appearing mud holes.
Steve had created our elephants and drivers ahead of time, so it wasn't long before the jumbos were off and lumbering around the track. My Numidian elephant driver quickly proved to be clueless. Without fail, every time I "pushed it" in the turn, my elephant would go careening off the track and lose a lot of ground before getting back on. You are allowed to push it by 1-9 speed points over the recommended lane speed, making a 3d6 roll on the chart. Like clockwork, my rolls were awful and typical. Eventually, I switched dice and began to turn things around a bit. I even worked my way into second place when Allen's elephant was injured barreling through a mob of flaming pigs and stumbled. Joel was playing it slow and safe, so Keith cruised to an easy victory.
|Wings of War -- I got to fly the my favorite Hanriot for the Belgians!|
The game went so quickly, we decided to break out the Wings of War WW I planes for a quick game. Since there were five of us, Keith offered to set it up and let us play. Allen and I were the Belgians, matched up against Joel and Steve as Germans. The startup positions had me between Joel and Steve, so I hightailed it across the field to Allen, then swooped into a tight turn to face off against the other two. There was a lot of swooping around and Joel and I were flying in almost Blue Angels formation -- so close we couldn't target one another. I dealt out some damage to both my opponents, and so did Allen. I took some in return -- including a jammed rudder which prevented right turns. However, Joel pulled the unlucky explosion card when his brother lit into him. I saw that as perfect, poetic irony. Joel always insists we include that card, while Tom (who was not present) and I lobby to take it out. Steve was heavily damaged and limped off the battlefield with two points remaining. Victory to the Belgians, and my Hanriot biplane. Back in my Aerodrome-playing days, the Hanriot was my favorite plane, and one that I always seemed to do my best flying in. So, when Keith offered it, I snatched it up!
|A little bit of fratricide, as Allen shoots down his brother Joel (and one of Keith's beloved Litko markers)|
A good evening of Sunday gaming at Keith's...two games in, and we got home at a reasonable hour!