Sunday, September 6, 2020

Saga is Alive & Well in Ohio

A historical refight at our Saga Game Day - Andy's Normans advance against Lee's Normans
Despite the fact COVID seems to show little signs of letting up, the Saga wargamers of Ohio were gathering (masked and socially distanced) at the Guardtower East in Columbus. Due to a couple last-minute conflicts, we dropped to eight players this time around. Half of the players got a second game in, as well. We had one brand new player (welcome, Lee!) and plenty of familiar faces across the table. I decided to give Count Drogo the Carolingian Count another battle this time around. I've been very successful with my Pictish army, but I felt it was time to change things up!

Count Drogo's Carolingians (at bottom) take on Jenny's Vikings in the Desecration scenario
 In addition to my Carolingians, we had two Norman armies, one Pagan Russ, one Viking, one Irish, one Anglo-Saxon, and one Last Roman army take the field, this Sunday. In the first round, Jenny asked for a rematch of her Vikings against Count Drogo. Apparently, the Vikings were back for another raid on Frankish territory. We decided to try a scenario from the Book of Battles. A week or so ago, I had posted on of the Saga Facebook groups asking which were the most balanced scenarios from that book. Behind Clash of Warlords was Desecration in 2nd place. So, we thought we'd give it a try.

Count Drogo's warrior spearmen advance on the right, intent on seizing an objective marker
In this game, each player places three objectives markers on their half of the table (only one of which can be in uneven terrain). The opponent is trying to destroy these, which then affects the "cap" a player can receive in massacre points against their opponent. If you destroy none, you can receive only 10 points, for example. But for each objective you melee (or shoot) and destroy, your cap is raised. This forces you to go on the attack, I feel, and so I examined our terrain to figure out how best to take one or more of Jenny's' markers.

Jenny ponders how to react to the Carolingian advance - she gets more and more skilled each game!
There were three pieces of terrain. A field in the center, a marsh on my left, and a woods on the right. I placed my forward-most objective in the marsh, guarded by my two warrior bow units. Jenny placed her forward-most marker in the woods, which she occupied with her levy bow. I sent a unit of warrior spear into that woods to seize it, backed up by another warrior spear. So, both of my warrior spear units were on the right and both my warrior bow on the left. Each was backed up by a small 4-man mounted hearthguard unit. The warlord stayed in the center to discern what the Vikings battle plan would be.

My Carolingian warriors charge and drive off Jenny's Viking levy archers - a key part of my plan!
Jenny placed her two 6-man hearthguard units opposite my center, with her 8-man warrior units on each flank. The levy bow were lined up opposite my right, where my main thrust would go. I immediately marched my two warrior spear unit forward on the right, while advancing and launching arrows against one of her hearthguard units in the center. 

My victorious warriors prepare to "desecrate" the Viking objective marker hidden by the trees
The Carolingian battle board has good shooting abilities. I used "Ardor" every turn, which allows a number of units equal to your "Proelium" (where I kept the maximum 3 dice all game) to move or shoot for fatigue-free. This means that if I activate my warrior bow with Saga dice (or the Warlord's "We Obey") I can then activate them again with Ardor, getting off 4 shots with no fatigue to me. And if I throw "Vinco" in, as well, one of those shots includes two automatic hits. And if I'm lucky enough to roll a rare flag die (happened only 3 times in the game), I can play "Domine" which allows me to duplicate Vinco and get another shot with two automatic hits.

The bitter end for the Viking thrust towards our closest objective marker
I've listened to a number of Saga podcasts and weblogs, and none of them rave about the Carolingians. However, I think they are very, very strong. This is not to brag at my success with them (only 2-0), but rather to point out that players must immerse themselves in the strengths and weaknesses of their army. I plopped those three Proelium dice on my battle board (two in turn one, and the final third one in turn two) and kept them there all game. This makes my Ardor movement more efficient (3 free moves) and my Vinco (2 automatic hits), Fortis (gain Attack or Defense dice equal to Proelium and opponent loses the corresponding dice), and Potentia (reroll misses equal to x2 Proelium) more effective. Honestly, I sometimes wonder if I turn the Saga armies I play into "one-trick ponies." I never seem to use a good 1/3 to 1/2 of the advanced Saga abilities on my battle board. I seem to pick a good 3-4 and use them every turn. Or is it, I am simply choosing the abilities that work best with the way I have fielded my army? Maybe. It is hard to tell, but I feel I have been successful with my methods, so why quibble?

Andy prepares to teach Lee, our newest recruit, the Clash of Warlords scenario
Back to the battle! After dealing out damage to one of the Vikings' center hearthguard units, I hurried my warriors towards her archers. She shot them on her turn, but caused only one casualty. The warrior spear charged in and killed five of her levy at the cost of another archer. More importantly, this cleared the way for us to charge her forward-most objective marker in the woods the next turn. The warrior unit caused two hits on it, and she saved only one of those, so one of her markers was mine! In response, Jenny began to maneuver her hearthguard unit and warlord towards the woods which I had seized. I responded by attacking the archers again with the same warrior unit, rolling a phenomenal seven hits! Jenny responded with an even more impressive five saves, though. At this point, I had taken her levy unit down below wher it generated a Saga dice, so I pulled my warriors back to avoid her counterattack.

Andy's 8-man, mounted hearthguard unit prepares to turn the tables on their Norman foes
Jenny charged a warrior unit in the center against an "Odin"-exhausted archer unit closest to my objective marker in the swamp. She paid for her fortunate roll with the levy and actually lost the battle (to be fair, her warrior unit had been depleted to four figures from shooting previously), recoiling. Things were not going well for the Vikings. She had sent a counterattack forward on my right, but I pulled back out of its way. Her thrust at my center had failed. And now things were about to get worse. On each flank, one of my small mounted hearthguard units swept around the terrain to put them into position to charge.

In our fastest game of the day, Tyler studies how his Irish can best attack Anthony's Pagan Rus
On my left, my mounted hearthguard charged a unit of her hearthguard that had been depleted to one figure, and eliminated it. On my right, my unit of hearthguard charged an objective marker on her baseline. Both charges were successful -- the last Viking died, and the objective marker was taken. About this point, Jenny began to feel helpless against my shooting and my "Ardor" ability. She was in no position to take any of my objective markers and I had taken two of hers. She was losing on the Massacre Points that would decide the scenario. She did get revenge when a unit of 6 hearthguard charged in and massacred three of four figures of my mounted hearthguard unit on the left. Her warlord similarly charged the one who had destroyed the objective on the baseline, killing three of four there. I was fine with that, though, and withdrew both units on my next turn.

Battlelines formed, Anthony's Pagan Rus (at bottom) advance upon Tyler's Irish
The points were going to work out in my favor. She could get no more than 10, and with two objective markers and lots of enemy kills, I would have a much higher total. Jenny rolled to allow us to play a turn 6, but she declined, and we counted up victory points. Count Drogo won 16-9. Jenny felt that the Ardor ability was way too tough, though I pointed out to her that "Odin" and "Loki" are similar game-changers on the Viking battle board. 

It was good to have my friend, Mike S, back and running his Last Romans again at our game day
The results of the Round 1 games were:

  • Mike D's Carolingians defeated Jenny T's Vikings 16-9 in Desecration
  • Tyler P's Irish crushed Anthony B's Pagan Rus 24-9 in Clash of Warlords
  • Adrian J's Normans came from behind to win Battle of Heroes against Mike S's Last Romans 10-9
  • Andy S's Anglo-Saxons defeated Lee P's Normans in Clash of Warlords

Adrian J's Normans, at right, advance upon Mike S's Last Romans in a round 1 game
A number of players had to leave after Round 1, so we ended up with only two battles round two. Tyler P got a rematch against Jenny's Vikings (who he'd fought a month ago), and Anthony's Pagan Rus took on Adrian J's Normans. I actually missed most of round 2 as I went outside to talk to Jim B. He works in the medical field and was on call and unfortunately got called and had to monitor an operation from his vehicle. I gave him a Viking warlord stand I'd painted for him in appreciation for all the gift certifications he'd given to participants in the Saga Game Days at the Dragons Guildhall in Beavercreek, Ohio. I was gratified that he seemed to really like the stand I'd painted and based for him. Hopefully, I'll see it across the table one day soon!

Never one to shirk a fight, Tyler P's Irish advance through the woods towards Jenny's Viking army
Round two's grudge match between Irish and Vikings was a complete and total bloodbath. Tyler plays very aggressively with his Irish, using their shooting ability to inflict lots of casualties on his opponents. Jenny gets better and better every game with the timing of win to use the "Odin" and "Loki" abilities on her battleboard. She held off the Irish and the two battled to a vicious draw, 23-22 in favor of Tyler. It was our only tie of the day, but considering that it was Irish vs. Vikings, it seemed appropriate!

The Irish warlord (at left) and Viking leader trade blows to decide the outcome of their battle

On the other table, it was another battle royale! Trying out the seldom (in our area) played Pagan Rus battle board, Anthony was giving the very skilled Adrian a challenging game. Time and again his warlord shrugged off attacks by the numerous Norman mounted troops. In the end, Adrian came out on top, 21-16, but both admitted it was a very close game. Learning a new battle board is difficult, which is why I tend to play the same one in streaks until I feel comfortable with it. Anthony enjoys the challenges, though, and if I remember correctly, has played a different army every month he has attended our Saga game days!''

Norman cavalry flow around the right flank of the Pagan Rus army seeking a weak point
For those interested in joining us, we have a schedule change for the Dayton-area Saga game days. Instead of the normal third weekend, our Saga Game Day at the Dragons Guildhall will be NEXT weekend, Sept. 13. Join us there at noon and play one or two games of Saga. We have plenty of loaner armies, so this is the perfect chance to try out a fun and challenging game. Honestly, that is one of the appeals of this game to me. I like trying to figure out how to field an army (composition and armament) and how best to utilize it on the army's battle board. Your success at Saga is not due only to good die rolling (which helps, as in all games), but also due to how cleverly you capitalize on its strengths and attack the enemy's weaknesses.

The Norman cavalry charge home against the Pagan Rus warlord in one of many attempts to slay him
I hope our Saga Game Days continue to have good turnout until that day when the whole COVID crisis is gone, and we can go back to gaming in person full time. Yes, wearing masks can seem a pain at times. But to me it seems like a small sacrifice to pay for the joy of in-person gaming and the panorama of Dark Ages army battling it out for supremacy on the tabletop!

Tyler's Irish warlord encourages his followers to charge into their Viking foes

2 comments:

  1. Your Carolingians seem very tough. Love all the pictures and battle reports.

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