|Allen then Mike S on the left, opposed by the Moorish commanders, Joel, Brett, Andy, and GM Steve V|
|It seemed like a good idea at the time -- Allen commits his Spanish infantry into a clash with Brett's Moors|
|Allen's center begins to splinter - why all my pics are of the infantry fight and not my command I don't know!|
|Joel maneuvers to hold off Mike S (with ubiquitous McDonalds cup), managing to avert defeat, buying time for the Moorish center to steamroll|
|The bitter end as Allen's troops are forced back. You can see my impetuous (but exhausted) knights in the upper right|
Hail Caesar is a game that is best for one-off scenario games with a group of players. It is not intended to be a tournament game at all (which endears it to me, though puts off tourney players like Andy). There are wild swings in melee and especially morale, so if you don't like a dash of randomness to your Ancient games (provided by the dice), then you may be disappointed with these rules. For me, though, they're my favorite Ancients set, now. My friends all shake their head every time we play and my dice begin to fail me. They give me that knowing, "You asked for it!" look, as I have a reputation as being a subpar roller of dice. Not this evening, though! I would say Andy wore my mantle, allowing my Spanish right flank to score our side's biggest successes. A fun, quick game -- exactly what the rules were designed for!