Showing posts with label Modern Wargaming. Show all posts
Showing posts with label Modern Wargaming. Show all posts

Saturday, February 1, 2025

Two Miniature Building Authority 'Shanty Town' Buildings

    Two Miniature Building Authority structures I bought at Siege of Augusta painted up & ready!
Two of my purchases from Siege of Augusta a couple weeks ago are ready for the tabletop! I decided to jump the two Miniature Building Authority structures I picked up from their "Shanty Town" range to the front of the line. They both looked like they'd paint up easily, as well as be usable for a number of differnt periods, including modern, post-apocalyptic and even Sci-Fi. The larger building is the "Souq," a mud brick building with three small rectangular store fronts beneath a corrugated steel awning. The other is a building made out of a shipping container.

    I like how MBA's 'Souq Minimall' painted up -- the garage doors here pop in or out as you wish
The Souq M.E. Minimall is a hefty, resin piece. I decided to mount it on MDF board rather than the usual styrene plastic. I recently got a long sheet of MDF that came as packing from a purchase. I saved it, knowing it would be useful as basing material (and it was free!). I spray painted the building black and then brushed on a 50/50 coating of water and acrylic black paint to make sure paint got into all the nooks and crannies. As a first coat, I slathered on a wet brush of dark leather color. Next, I dry brushed a Khaki highlight. Finally, I did a very light tan on just the sections that looked like they were stucco. The exposed mud brick I left alone. 

    Back of the MBA Souq guarded by some of my 28mm Foundry figs from their 'Street Violence' line
Once that was done, I turned my attention to the corrugated steel awning. I decided to do a patchwork of colors to represent the material for the awning was scavenged from various sources. It is a "Shanty Town," building, after all...! I used pale greens, blues, yellows, pinks, and mixed in light gray, too. All the colors got the same white dry brush highlight. I mirrored the colors on the underside of the awning, though I doubt anyone will ever see it. Finally, I added rust effects to the corrugated steel. I painted streaks of Autumn Brown first, then added splotches of fluorescent orange to the center of the streaks. I was happy with how the rust turned out, which is not always the case!

    The roof is simply a piece of MDF that I textured with sand - here it is removed
The detail on the back side of this MBA building is really nice, too. I picked out the wires in a dark gray with light gray highlight. The electrical boxes were Steel and Pewter. The doors were either wood or painted steel (dirty pink and light blue). The trash heap was kind of a pain to paint. I did a dark gray across the entire heap, then went back and picked out various tin cans, bottles, and scraps of cloth. Finally, a light gray dry brush over the areas that remained gray completed the trash heap. The included roof is simply a rectangular piece of MDF. I painted it to match the wet brush leather color. Once dry, I painted the top surface with white glue and pour sand over it. This gave it a nice texture, which was made even better by the application of the black wash, below.

    A look inside each of the mud brick souq's 3 store fonts with the printed paper 'tile' floors
The next to last step was to apply my black vehicle wash to the entire structure, roof included. It ended up making it much darker than I anticipated. I should probably have watered the black wash down further (I am pretty sure it is already half strength inside my pre-mixed bottle). Oh well. It just looks dirtier, right, and shantier? I am not unhappy with how dark it is. It just doesn't match the other two MBA mud brick buildings that I have painted up previously.

    This MBA resin building can be used for modern, post-apocalyptic and honestly even Sci-Fi games
Finally, I went online and looked up "Middle Eastern floor tile" results on a Google Image search. Scrolling through pages of results, I finally found one with a brown tone that I liked and thought would match the overall color of the Souq. I used the Screenshot feature and my Affinity Photo program on my laptop to make a full floor pattern of it. I resized it into three different sizes, then printed it out at the local office supply store on their color laser printer. I picked the smallest tile size of the three and trimmed it to fit the shop floors. Voila -- floor tiles!

    Great idea for a shanty town -- a building made out of a converted shipping container!
I was in for quite the surprise when I opened up the Container House: Contractor Office. The shipping container was plastic and looked familiar. Hey! It was a Reaper shipping container -- the same as the one I have sitting unpainted in my closet...ha, ha! It also included two pieces of resin. The first is the resin front of the office, including a corrugated steel door and awning. It also has the outlines of a window molded into it. The second piece mystified me. It looked like a wooden door, but had no door handle. Later, looking at the photo on the box which I'd saved (duh!), I realized it was meant to be a wooden porch. I had already based it up, though, and didn't have room for it anymore. No biggie -- I decided to save it to use as a door for another project, someday. The building would work fine without a porch. 

    I am really happy with both the rust effects and the 'No Trespassing' signs on this building
I glued the office front piece in the center of the shipping container's long sides, then the building and the roof received the same preparation as the Souq: spray paint and 50/50 black mix. Shipping containers come in so many different colors, so I went back and forth on how to paint it. I decided a pale green, so gave it a medium green base coat and light, green-gray dry brush. I painted the iron latches steel and then went to work on the front of the office. I painted the corrugated steel office front pale blue, the door a dark red, and the window black with steel and pewter bars.

    The kit comes with 2 resin parts -- the 1-piece office front here and a porch that I didn't use
I liked how the rust effect had turned out on the Souq, so I duplicated it here on this building, as well. Once I had sufficiently rusted up the steel, I turned my attention towards the interior. Rather than paint it by hand, I decided to glue in patterned scrapbooking paper for the walls and floor. I measured the sizes, checked and trimmed each piece, and then covered the area it would be attached with a thin coating of white glue. This does a good job keeping it secure in place, as I have used this technique for multiple buildings. I decided to decorate up the interior like I did with my Bad Goblin Games trailers, too. I went with the same "hillbilly patriot" types of images to decorate the walls. I also built a little door frame out of cardboard, craft wood sticks, and corrugated styrene. I placed it inside lined up as best I could with where it was on the outside of the structure. To recreate the window, I used plastic grid netting ("granny grate," it is sometimes called) and trimmed away portions of it so that it looked vaguely like the window on the office front.

    The shipping container itself is plastic with separate roof and is from Reaper Miniatures
The contractor office came out well, and would not look out of place in my trailer park. In fact, I plan to convert my two unpainted Reaper shipping containers into another similar house. With the two new trailers I bought at Bad Goblin Games, I am getting close to being able to have a tabletop that is one big trailer park! That should be fun!! I'm happy with how both of these turned out and am glad I picked them up at the convention. Kirk at MBA is a great guy, and I always try to support him when I see his booth at shows.

    I used scrapbooking paper for the walls and floor and scratch-built a door and window to glue inside
What's up next? I am assuming I will eventually get around to doing the furled sail of the Viking longship one of these days before I leave of on vacation! The ship itself was actually finished before these two buildings. I've just been delaying doing the mast because I am afraid I will make a mess of the furled sail...ha, ha! I need to take the plunge and do it. I've said "I'll do it tomorrow" the last three days! Hopefully, that means I'll do it tomorrow...

    Of course, I decorated up the interior with what I thought were suitable 'Hillbilly Patriot' pictures
MINIATURES Acquired vs. Painted Tally for 2025

  • Miniatures acquired in 2025: 7
  • Miniatures painted in 2025: 10 

TERRAIN Acquired vs. Painted Tally for 2025

  • Terrain acquired in 2025: 5
  • Terrain painted in 2025: 6

SCATTER Acquired vs. Painted Tally for 2025

  • Scatter acquired in 2025: 9
  • Scatter painted in 2025: 5

Sunday, December 22, 2024

Four More Survivors (Replacements?) for Zombie RV

    4 more survivors for my Zombie RV games because...well, other ones "got 'et'!" Ha, ha
I decided that it would be a good idea to paint up the occasional survivor for my Zombie RV games just in case we continue to lose people. A couple weeks ago, I dug through my unpainted lead and picked out a eight armed with melee weapons or various firearms. This is the first of those eight. A batch of four replacements - two with pistols, two with melee weapons.

Once again, these 28mm miniatures are from various manufacturers. The tall guy holding two pistols is a Foundry figure from their Street Violence line in the "Scabies Punks" set. The two bald guys are from Battle Valor Games. The policemen was purchased in a flea market, so I honestly don't know what line he comes from. He's very tall, and the slotta base (ugh - I hate those things!) doesn't help with him looming over the other figures!

    My favorite of the batch from Foundry's 'Street Violence' range -- Mick, armed with two pistols
My favorite is the Foundry fig. His musculature really popped with the dark flesh wash I do in the beginning and the brown wash that I do at the end. The leather harness holding his magazines looks great, but my favorite part of how I decided to paint his pants. I went with black pants and metallic decoration on them. The stripe down the leg I painted in an almost florescent green to go with his punk rocker red mohawk and droopy mustache. I was tempted to do some tattoos on him, too, but honestly completely forgot about it! Still, he stands out from the other four already, so I guess he didn't really need the tats!

    Because my friend Keith wanted it, here's a survivor named 'Moe' -- from Battle Valor Games
The two bald guys are very similar figs, just armed with different weapons. Interestingly, they came form different packs. One is from Pulp 06A Civilian/Survivors and the other from Pulp 05A Civilians/Survivors on Battle Valor Games' website. So, to differentiate them more I painted one up black and the other white. I tried to use ordinary looking clothes as these are supposed to be survivors of the zombie apocalypse, not uniformed troops. In Zombie RV, replacements for your gang typically come with just a melee weapon. I wanted to make sure I had a couple of these guys ready in case, you know, the zombies get hungry! Once again, I thought about giving them logo wear or some sort of writing or decoration on their jackets. I ended up deciding not to do it as I couldn't think of anything to inspire me. Lame excuse, I know!

    I like this pose holding the flashlight in one hand and his pistol in the other - not sure who it is from!
The police officer is a pretty cool pose. I like how he is holding the flashlight in one hand and has his pistol raised in the other. Since Rick in the Walking Dead TV series was a police officer, it makes sense that some cops would survive the initial apocalypse. I mean, they're armed and have the training, right? I painted his uniform up to match my other police officers that I painted long ago for both Pulp and my Mean Streets gang warfare rules. He painted up very quickly, considering there are basically two clothes/uniform colors on him!

    An almost identical pose to 'Moe,' C.J. from Battle Valor Games is armed with a knife instead
I decided to go ahead and name these survivors. I found out what happens when I let my players name them...ha, ha! Still, in deference to my friend Keith, I gave him a "Moe." He won't get a "Schmoe," but at least he has one of the names he chose out of thin air the first time we played Zombie RV. So, what else is on my painting desk? LOTS! I have an emergency batch of 9 Dark Age peasants that I hope to get done in time for Sunday's game. Not sure it is going to happen, though, since it is Wednesday as I type this and I have only the flesh completed. I also have some more Sci-Fi terrain and one or two other oddball things. So, stay tuned to see what gets finished next...!

    Another look at the whole crew - and the police department die cast pickup I got at the grocery store!
Miniature Painting & Purchasing Tally for 2024

  • Miniatures acquired in 2024: 227
  • Miniatures painted in 2024: 239

Saturday, December 14, 2024

Giant 28mm Water Tower from Bad Goblin Games

    28mm water tower, 3-D printed from Bad Goblin Games -- a bargain at only $20!
Some of my favorite purchases this past summer at Historicon 2024 were from the Bad Goblin Games booth. This water tower was one of them. It has been looming over my painting desk since I brought it home in July, impatiently waiting for me to get it painted and ready for the tabletop. It'll be perfect for modern and post-apocalyptic games, and a nice piece of eye candy on the tabletop. Probably the most amazing thing about it to me was that it cost only $20! They also make a ruined one, by the way...

    Big Bass or my survivor group the Bass Reeves checks out the view from halfway up the tower

It is 3-D printed, so I gave it my usual treatment that I do for terrain. I spray painted it black first with Krylon acrylic paint and then went over it with a 50/50 mix of water and acrylic black paint when dry. I went back and forth about what color to paint it. My current water tower, a 15mm MDF one bought years ago from Impudent Mortals, is painted in a steel color. I like how it looks and have used it numerous times in my 28mm games, too. I mean, how tall is a water tower supposed to be to be "in scale?" So, I decided to copy that minus the rust effects I gave the MDF one. I struggled over the "to rust or not to rust" decision for awhile, too, but in the end thought it might look best with no rust on it.

My base coat was one of my favorite metallic craft paints, a Folk Art bottle called "Gunmetal Gray." I left the grooves between the square steel plating black, but painted the rest of it entirely in that color. Next, I used another Folk Art craft metallic called Pewter and did highlights were I thought the sun would be shining off of the tower. Parts that were underneath or would likely be in shadow I left that base coat. Finally, inside the irregularly shaped patches of Pewter, I added a splash of Bright Silver.

    I went back and forth how to paint the water tower but ended up going with boring steel...ha, ha!
This is typically the recipe I use for large, steel-colored metallic areas on miniatures or terrain. I really like how it looks once I put a black wash over it. The effect is to soften the lines between the different colors and blend it all together. Except this time it didn't. To me, the Pewter and Silver patches stand out too brightly still. At first I thought maybe I was being too critical of my work. Once it is all flocked and on the tabletop, it will look great, I told myself. Except I am still unhappy with it. No, I'm not going to repaint it or sell it or throw it away, or anything like that. It's just that normally I am fairly excited about how my terrain looks. The water tower is an exception.

    Out of breath from the climb, Big Bass admires the view from high above the tabletop
I would love to hear from readers of the blog what they think. Am I being too critical of myself? Who knows? Maybe next convention I see Bad Goblin Games at I will buy another one (it's only $20!) and try again next year...ha, ha! The flocking was done similar to how I do my standard bases with an irregular dirt and grass look. After finishing it, I also debated whether to "junk it up" with trash, discarded machinery bits, or whatever. In the end, I decided not to do that. Still, there certainly was a lot of indecision and self-doubt going on with this terrain piece!

Either way, though, the water tower itself is an amazing piece of 3-D printed terrain. The only modification I did to mine was to cut a hole in the upper platform so that the ladder comes up from the basket and through the hole. I had to cut to size the two 3-D printed ladders that came with the model. I took the trimmed off pieces and placed them along the railing inside the metal cage halfway up. I actually snipped a piece awhile back to use for my "Zombie RV" that I converted from a die cast pizza truck. Next time I am going to see them, I may ask them if I can buy more of those ladders. They could be useful for a number of things. Sure, I can scratch build them, too, but these are certainly more convenient!

    This very tall terrain piece will definitely catch the eye of passers by at a convention or game day
I highly recommend Bad Goblin Games 3-D printed scenery and buildings. I have more of it to be painted on my "short list," so you will likely see more from them here in the future. If you get a chance, please let me know what you think of the water tower and any changes you would suggest.

Miniature Painting & Purchasing Tally for 2024

  • Miniatures acquired in 2024: 226
  • Miniatures painted in 2024: 235  

Thursday, December 5, 2024

Mega Miniatures Civilians for Modern Games

Random modern civilians from Mega Miniatures -- whose products you don't see much anymore   

Last week, after I'd finished the "Rebel Scum," I had a moment of indecision. Usually, the queue for what miniatures I want to paint is fairly well established -- at least for the next several batches. However, with being away on vacation and it taking very little time to complete the Rebels, I honestly didn't know what I wanted to do next. So, I dug through the various drawers of my unpainted lead and looked things over.

I was stumped. In my mind at the time, the Rebel Scum completed the Star Wars project. Since then, I've decided to do a separate batch for the "Rebel Alliance," as opposed to the local rebels (I would use the "Rebel Scum" for those). However, at that time, I believed I was done. The zombie project was done. I may add more survivors here and there as potential replacements when my players' current characters die. There was nothing I felt I needed to paint up for Xenos Rampant. It was too soon to start painting things for next year's big project ("Shhh - don't tell them, yet!"). I wasn't motivated to paint anything up for Saga. So, yeah, what to do??

    A 28mm (25mm?) Mega Miniatures skateboarder and a little girl -- both turned out fairly good, I feel
In the end, a batch of modern civilians from the defunct Mega Miniaturess caught my eye. I think I bought them in a flea market, as there were only seven -- not the entire set of 20 it originally included. I had the female jogger, male and female businessmen, skate boarder, lady with stroller, and other cool stuff. You can always use more civilians as eye candy on the tabletop, right? Sure! So, I cleaned this batch up and got them ready to be painted. Mega Miniatures are not the highest quality figures. Their niche was weird stuff that you might not find otherwise (like the modern firemen a friend gave me to paint up as a gang for Mean Streets). The miniatures were relatively simple with a minimum of equipment, so they should paint up quickly.

    The jogger was probably my favorite pose and the man in the suit was probably my least
And that they did! After priming with Gesso and painting the flesh on all of them, I did the first color on the whole batch. After that, I kind of went off script from how I usually paint and focused on them one at a time. The little kid with the box of cookies (?) -- I think it is supposed to be a girl scout, but I wanted the fig to be more generic -- was the first to get done. Next, I did the jogger, and quickly worked my way through them all. Even inside this batch, the quality of the scuplts was uneven. I think the kid and the jogger are nice, simple sculpts. The male businessman is awful, though, and looks like he's from a different manufacturer and figure line altogether!

    The stroller was a bit of a pain to paint up with its somewhat 'mushy' sculpting, but I like it now
The woman with the baby stroller ("pram" for my European friends) was probably the most difficult. It wasn't easy to tell what all the various parts of the stroller were in a couple cases, and the baby itself is so tiny and undetailed that it was a bit of a challenge. What's more, the stroller's wheels hang off the edge of the metal base like the back wheels are on the curb and the front is hovering over the street. I had to fix that in the flocking stage, and am fairly happy with how I built up the ground. I based all of the figures on the same 1" round plastic bases I've been basing my Sci-Fi stuff on. I guess I wanted to be able to toss them onto a Sci-Fi table as civilians, too!

    You can always use civilians in modern games, right? If nothing for eye candy on the table...
All in all, they turned out fairly well. By no means are they my favorite figs I painted this year. Hey, that reminds me, I am only a few weeks away from another "Year in Review" post! Not sure when these less than magnificent seven will see the tabletop. Still, they were a good time filler while I got my bearings on what I want to be working on. Much as I do with my day-to-day activities, I've now created a "To Do" list for both Minis To Be Painted and Terrain to Complete. It's sitting on my painting desk right now so I don't have that momentary indecision anytime soon!

With these seven miniatures painted, I am not on the positive side in my Acquired vs. Purchased. Those two Stargave boxes I picked up at ATC 2024 (40 figures, when I had no intention of painting them all) really set me back. Otherwise, what's next? I have begun painting the 28mm Water Tower from Bad Goblin Games. I've also assembled and primed five figures for my Rebel Alliance faction for Star Wars skirmishes. It's good to be back on track with a plan...ha, ha!

Miniature Painting & Purchasing Tally for 2024

  • Miniatures acquired in 2024: 226
  • Miniatures painted in 2024: 230 

Sunday, May 19, 2024

Street Gangs Defend Their Turf at Drums 2024

    The Eastmoor Kings look back from the bridge onto the streets they've just fought their way through
I ran my Mean Streets gang warfare game twice at this weekend's Drums at the Rapids convention at Fort Meigs in Perrysburg, OH. I couldn't have had two more different games. In the first, I joked with the players that it seemed I was running a game of Gaslands. Nearly all the gangs decided to carjack vehicles and use them to try to run down rival gang members. It has happened from time to time in the past, but never on the scale as in this game! I'm definitely going to have come up with more detailed rules for vehicles than the off-the-cuff die rolls I've been using to gauge player's success. In the second game, I left most of the vehicles off the table and it was a more standard street rumble.

    "Come on, guys! Let's steal a car and drive to the bridge..." Tyrese comes up with a plan
 
    Players gathered around the table on Friday -- both of the games were full & everyone had fun

The scenario is a nod to the 45th anniversary of the release of the movie, The Warriors, which is my inspiration for the game. My Eastmoor Kings stand in for the role of the Warriors, and have been lured to a bogus parley with other gangs. When no one else shows up, they have to hoof it home, and know they're in for a fight crossing the turf of rival gangs. The game is set for six players -- two controlling the Kings and four controlling a gang each that has their own agendas but are not happy with the arrival of a new gang on their turf!

    The Kings enter the tabletop and immediately see their first obstacle: the Indianola Mohawks

    And on the other side of the street, the creepy clown gang awaits - the Franklinton Flippos
 Each player controlled five gang members -- a Gang Boss (the toughest dude), Warchief, and three punks. I standardized the traits that each gang member possessed. In the first running of the scenario at Cincycon 2024, I gave the Kings one more gang member and more traits. I was worried that the other four would call a truce and pounce on them. In three runnings, that has yet to happen -- even when the four other players ostensibly agree to a truce. Someone is always unable to resist punching a rival gang member!

    On the far side of the board near the bridge, the Santanas and the Linden Daos begin to rumble

 

    On Friday, Mohawks boss Sid has a solution for the invasion -- steal a truck and run them down!

 Kings boss Tyrese at the wheel has an answer to Sid's tactics -- ram his truck and pin it against a wall!
I think in future runnings of the game I need to dwell more on explaining the traits that each gang member has. Each leader has a powerful one, whether Blackbelt (can do one attack per action), Intimidate (can spend an action to make rival gang members -1 or their own +1), or Scary Mutha (punks and Warchiefs have to test morale to enter melee). The only ability that came into play during both games was Blackbelt. So, I either have to take the time to explain the traits more, or standardize it further for convention games and just give all the leaders that trait. The game felt more balanced this time with all players have more similar forces.

    The Daos send their warchief Juanita and a punk to steal some smokes from Mohawk turf
    Saturday's players try to choose between the many objectives I presented them with in this scenario
Both games moved very quickly with six players and were completed it under three hours. To me, that is the gold standard for a convention game. The days of me wanting to play (or GM) an eight hour game are long since passed. I don't mind a four hour game, but ideally if it can normally be completed it three, you have a little insurance against slower players that could cause you not to finish. I think it takes an active GM, though, to ensure this for Mean Streets. The sequence of play sees gangs dicing for initiative, and then moving all of their figures when it is their turn. Waiting for five other players to finish before it is your turn could make it slow, but I keep an eye on who's next up in the order. If they're not going to affect the currently moving faction then I have them get started. This tends to move things along a lot quicker.

    The fighting begins as the trespassing Kings, tagging as they go, begin to be met by defending gangs
    The Mohawks & Flippos begin to swarm the stragglers at the end of the Kings column
The goal of the Kings was relatively simple. They were to cross the 5' length of the board and get onto the bridge at the far end of the table. The surviving gang members are to board the bus and once on board, are safely on their way home to their turf. They are encouraged to "tag" buildings and let folks know they were there. They are also admonished not to back down from a fight and run like a bunch of sissies. The other four gangs are encouraged to punish the Kings for trespassing on their turf. However, each also had a secret mission, such as to steal some beer or snacks for tonight's party. In addition, each gang owed "payback" on another rival gang. Everyone gets points for knocking out members of rival gangs, but each of the other four got bonus points for taking out a specified rival.  All gangs get points for tagging buildings in their rival's turf (who then lose points for having their turf tagged by an opponent). 

    "Keep moving!" Warchief Archie shouts as the Kings cross the street into the central intersection

    Nowhere to run, nowhere to hide! The Kings begin to fight their way through the city streets
All of the various victory conditions add up to a game that is more chaotic and free wheeling than a simple 2 vs. 4 that it might be otherwise. In our first carjacking-heavy game, the clown-masked Franklinton Flippos came out on top. Had we played for an extra 45 minutes, it was very likely the Kings would have done much better than their last place finish. Five of them were in a stolen car and headed towards the bridge. The cops were on the table and would be in pursuit. In addition, the Santanas and Daos were waiting for the arrival of the Kings, smacking their fists in anticipation of a beat-down on the newcomers. All of the other gangs (and the police) did a great job of slowing the Kings down so that -- at game's end -- none were on the bridge waiting for the bus.

    On Friday night, the Kings attempt to drive across the table is cut off by the arrival of the police

 
    Meanwhile, the Daos-Mohawks rumble in the alley behind the hotel gets more and more bloody
Speaking of the police, what I do at a convention is to have any player who's been reduced to a single figure or less take control of a police car next turn. It arrives with two cops (who count as Warchiefs), and the player can choose which street table edge it arrives on. That allows them to exact a little revenge on the gang that beat them down or frustrate the intentions of any front runners. Friday's nights cops, controlled by the Daos player, arrived just in time to cut off the two vehicles loaded with Kings that were attempting to enter the intersection in the center of the table. The Kings tried ramming the police car, but the driver locked the wheels down with his brakes and they were unable to move it. His partner got out and shot the driver of one of the Kings vehicles, knocking him out of action (it would go on the police report as "self-defense"...after all, it WAS attempted vehicular homicide, wasn't it?). 

    It wouldn't take long before rivalries resurface and the neighbor Mohawks & Flippos trade punches

    Once the Kings had cleared out, the rumble between the Flippos and Mohawks raged on
In the second game, no cars were jacked and the Kings looked like they would be allowed to pass through the gauntlet of the Flippos and Indianola Mohawks unmolested. However, as soon as the bulk of the Kings passed by, those two gangs pounced on the rear of the column. A furious melee ensued with four gangs pounding on each other in the streets. When there was a pause in the fighting, and the two Kings factions won initiative to move first and second, they decided to sprint across the center of the board, unfortunately leaving one or two of their gang members behind who were locked in melee. At the other end of the board where they were headed, the Santanas and the Daos had been clobbering each other from the start of the game. Each sent an end run of their warchief and a punk to accomplish their side missions, but that meant when the Kings did arrive, they were in no shape to contest their passage.

        With cars trying to run people down, Cruz of the Santanas picks a safe spot to guard his turf

    Meanwhile, Kira of the Mohawks sprints around the table tagging buildings in rival turf
I could have given one of the two a police car to even things up. However, they hadn't lost that many gang members. The Daos were down to three, and the Santanas had four. So, technically they hadn't been beat down enough to qualify. At the start of Saturday's game, I thought for sure the Mohawks would be first to be given a police car. Abbi, who was controlling them, ended up fighting all five of the other gangs at one point in the game. By turn two, she was fighting against both Kings players, the Flippos, and the Daos. However, at the end of the game, I was shocked to see she hadn't lost a single gang member!

    It's a long way from the far end of the board to the bridge...will the Kings make it there?
    "Hurry! The bus is coming!" On Saturday, Kings make it to the bridge for the first time in 3 games!
The winner in Saturday's game was the Eastmoor Kings. I take each of the Kings players victory points, add them together, then divide by two. With getting roughly three quarters of the combined gang onto the bridge, that gave them enough to score 13 points. However, both the Flippos and Mohawks scored 12 each. So, it was a narrow victory. Their tactic of pouncing on the King's column while knocking out a good handful of rival gang members brought them very close to victory. It was a chaotic, fun game, with all six players involved in the fighting. The winning Kings had to make some tough choices, but correctly kept the bulk of their gang moving so that they could reach the bridge. It was actually the first time in three games that any Kings members actually made it to the bridge!
    Early in Friday's game, Delroy leads the Kings onto the board "Just remember - act like Kings!"
    Warchief Iggy and Gang Boss Sid of the Mohawks would be in for a busy weekend...!
My game filled up both Friday and Saturday, and my players all seemed to have a good time. In fact, two of my Saturday players were repeats. They had such a good time Friday evening that they wanted to try it again controlling different gangs. Everyone had their successes, and no one took it on the chin so much that they might have become discouraged with the game. I'm definitely calling the scenario a success, and look forward to running it again this June in Columbus at Origins Game Fair. I will run it six times over the course of the con, twice on Thursday, Friday, and Saturday in the mornings and evenings. 

    Players had a great time in both games - so much so that two showed up again the next day to play

Interestingly, the inspiration for the scenario -- the Warriors trying to make it back to their home turf after a gang parley gone wrong -- was also being run in Portland, Maine, this very same weekend. Another big fan of The Warriors (Cat O'Mighty on Facebook) has built a New York City setting for a very similar scenario. She has painted up many of the gangs from the movie, including the Warriors, Orphans, Riffs, etc. I am looking forward to her after-action report on her games from the Huzzah convention and will come back and post the link here when she publishes it. 

Here is her AAR on Lead Adventure Forum - check it out!

    Meanwhile, in Maine, another group was playing Mean Streets in an amazing NYC layout
Between our two games, The Warriors was definitely honored this weekend. I look forward to adding a couple more wrinkles to my games at Origins. So, if you want to "come out and play," you know where to find a good rumble!

Miniature Painting & Purchasing Tally for 2024

  • Miniatures acquired in 2024: 64
  • Miniatures painted in 2024: 67