Showing posts with label Modern Warfare forces. Show all posts
Showing posts with label Modern Warfare forces. Show all posts

Monday, May 12, 2025

Second (3rd really) Batch of 'Big Red One' Vietnam Infantry

    "Incoming!" My next batch of 28mm Vietnam figures take cover as enemy artillery fire zeroes in
I am painting these 28mm Vietnam miniatures from Crucible Crush's "Black Sun" range in the batches of five that they come packaged in. For me, that's a nice, doable group which allows for at least the illusion of quick progress. So, although this is my second post of finished Vietnam miniatures, it is actually the third batch of five I've completed. Because of the way I'm painting them, I've decided to have two to three batches in progress at one time. So, the next batch -- U.S. infantry group #4 -- is about halfway through at the moment. Viet Cong infantry is next in line, though, and getting close to being done. Sorry if this is all confusing!

    I really like the Black Sun range of figures from Crucible Crush - great poses & crisp scultping!
These figures are one of the two "standard" infantry offerings in the line. This pack is called "U.S. Army Soldiers in Combat." There are six U.S. packs in total (not counting reporters, tank crewmen, etc.), meaning 30 unique U.S. infantry castings. I ordered two each of several of the packs and intend to try to paint them up slightly different, if possible, to give more variety. This pack also features the only time I have had to glue anything together in these mostly one-piece, metal castings. One pose has the arm holding its M16 separate from the rest of the figure. And now that I look at the picture again, I glued it on differently than they show on their website...oops! Oh well, I have a second one of these packs, so I will try to remember to glue the army hanging down at its side rather than swinging forward like I did with this one.

Like with batch #2, the recipe for these five figures began with brush-on, white Gesso primer. Next, the uniform was painted in a light olive drab craft paint called Light Timberline Green. Once dry, I painted the pouches, canteens, packs, and ammo belts in a craft sage green. The darker green camo patches on the helmet cover and the poncho are done in a medium craft green. After the figure has dried overnight, I paint it with a mixture of Vallejo Matte Varnish and Military Green. I am continuing to like how the darker shade of green "wash" settles into the folds and creases on the these crisply-cast figures. In my very first post on the project, I show a series of miniatures at these first stages in case you want to go back and look at them.

    I'm adding tattoos to about half of the figures - I think it adds an extra bit to bring them to life
At this point, it is time to do their flesh. That's the opposite of how I normally do miniatures (from inside out, so to speak). I have a ruddy craft paint that I use for the base flesh coat for Caucasian soldiers. Then, I apply a darker flesh wash I created similarly to the Vallejo Matte & Green one. It uses an orange, clay colored paint mixed with matte varnish and gives the white skin a nice, sun-tanned look. For African-American soldiers, I used a dark wood brown with a medium highlight. I go back and forth between dry brushing the color on or painting it full strength on the cheeks, nose, etc. It honestly depends on how deeply cut the folds of the skin are on the figure. I also do a Hispanic flesh tone. It has a medium leather color as a base coat, followed by a watered down brown vehicle wash (that I also use on Caucasian soldiers). African-American soldiers instead get the black vehicle wash that is applied to the uniforms and equipment at the end of the process.

Next up are the other details on the figures. I painted the plastic parts of their M16s black and the metal parts Iron Wind Metals Steel. A Pewter highlight was added to the metal parts that might get the most wear. The boots were also painted black with a dark gray dry brush. The shoulder patches are done in a yellowish color called Maple Sugar, with a tiny red "1" done with a Micron pen. So far, I have been happy with how the eyes have come out on my Vietnam soldiers. I do a flattened black oval first, fill that in with a smaller white one, and then do a Dark brown slit for the iris/eyeball. I know many gamers do not paint eyes, stating that -- at the scaled distance -- you wouldn't see a human's eyes. However, many gamers also pick up the figures and hold them up to take a closer look at them. Then they see the eyes or lack thereof...ha, ha! So, since I am reasonably successful in avoiding the "googly eye syndrome," I will continue to paint eyes at this scale.

    Leaves, plastic plants, and tufts all decorate the bases to make it look more "jungle like"
This batch included one soldier armed with a M79 grenade launcher (there are also two armed with this in the "Specials" pack). So, I will likely end up with more "bloop guns" than I will field. Speaking of which, I have put some more work on the rules that I'm going to be using for my Vietnam games. Inspired by the cooperative nature of Sellswords & Spellslingers fantasy miniatures rules from Ganesha Games, I am intending to do the same here. My thought is each player will control 4-5 soldiers, though I may need to scale that back after play testing. In a six-player game, like we typically have on Sunday evenings, that would mean up to 30 U.S. soldiers each taking their turns individually. That may cause things to slow down too much at that size, as opposed to if they had only, say, three soldiers each. My Viking Town Raid game features six players each controlling three figures. It pretty much finishes up in three hours or so (at conventions, a true finish may take a bit longer due to the rules explanation I have to do ahead of time that I won't need to with my group). 

I hope to figure out all of those parameters in the play testing phase, which will initially be solo. After that, I may invite just a couple players to test it out in smaller games. I'm really looking forward to getting this project on the table. I've been reading a lot of great books on Vietnam and using them for inspiration. I looked at about a half dozen lists of "Best Vietnam Histories" and compared them, looking for the ones common to most. I've been working my way down them, having just finished Hal Moore's memoir (made into a Mel Gibson movie), We Were Soldiers Once...And Young. If you haven't read it, I would recommend it highly, if nothing for the whole Landing Zone Albany segment of the story that gets left out of the movie. Right now, I've just begun reading Mark Bowden's book on the Battle of Hue.

    Another shot of the whole fire team with enemy mortar rounds getting dangerously close!
I hope to update this project fairly often, what with painting figures in batches of five. However, I promise not to laboriously go through how I painted each figure in future posts...ha, ha! I apologize if this was repetitive. I try to strike a middle ground between talking about how I painted up a figure or terrain with other discussion, such as how I will use it or what I learned. I think I will also begin to create some jungle vegetation pieces using plastic plants from craft stores and flocking. I'd like to scratch-build some termite mounds. The Vietnam memoirs I've read all mention those as being key cover in firefights. I'll try to include those items alongside posts with finished miniatures for more variety than, "Here's another five Vietnam figures"...ain't they purdy??

What else is on my desk? Next to be completed will be the first Viet Cong, as mentioned earlier. I've also been doing some modern or Sci-Fi scatter that I had been meaning to finish. I'll probably save those up till I have enough to do a post on them.

MINIATURES Acquired vs. Painted Tally for 2025

  • Miniatures acquired in 2025: 143
  • Miniatures painted in 2025: 75 

TERRAIN Acquired vs. Painted Tally for 2025

  • Terrain acquired in 2025: 19
  • Terrain painted in 2025: 22

SCATTER Acquired vs. Painted Tally for 2025

  • Scatter acquired in 2025: 54
  • Scatter painted in 2025: 57

Thursday, May 8, 2025

Vietnam Project - First Squad of U.S. Troops

    My first 10 U.S. soldiers for my Vietnam project trudge through the jungles of SE Asia
I posted last month pictures of my two test figures for my 28mm Vietnam project, but here's the first look at completed and flocked miniatures. If you remember, I am using the Black Sun range from Crucible Crush, aka Pulp Figures. These are awesome miniatures with a lot of personality in each pose. Only one figure in the first 10 needed any kind of gluing...inexplicably, one arm requires being glued to the shoulder while the rest are cast as one piece. They take a very small amount of flash clean up. After painting all those 3-D and plastic figures lately with my Sci-Fi project, it was nice to get back to painting some good old metal castings (which I prefer). 

    Zooming in on the line of march of my first squad of soldiers from The Big Red One in Vietnam
I gave a rundown of how I paint these in the previous post, but I'll do a quick recap for those who didn't read it. First I brush on white Gesso as a primer, then after drying, I paint the whole uniform Light Timberline Green, a Ceramcoat craft paint color. Once dry, I paint the web gear, ammo pouches, canteens, pack, and other equipment a sage green craft paint. I do this so that there is some contrast between the uniform and gear, and the details stand out more. Next, I paint the poncho and camouflage splotches on the helmet cover a medium green craft paint. Once those have dried, I dry brush the equipment with a very light gray. Then, after that dries -- lots of stages that require waiting to dry with this painting recipe -- I paint it with "wash" that is a mix of Vallejo clear matte varnish and a darker, "Military Green." This settles into the folds of the uniform and gives it a nice, blended look -- much better than on my dry brushed test fig. Then, I paint the weapon Iron Wind Steel (with Pewter highlights) and black, while the boots are black with dry brushed dark gray. 

    African-American soldier with M79 grenade launcher and an NCO (?) directing the squad traffic

For flesh tones, I'm trying to give a nice ethnic mix of soldiers. The first batch of ten includes five Caucasians, four African-Americans, and one Hispanic soldier. It helps that Crucible Crush has painted examples of each pose on their website, so I can tell which ones are "supposed" to be which, although I won't feel tied to that. I have not painted any rank insignia on these figs, though I may go back and add that later once I start playing some games with them. The intention is each of my players will control four or five U.S. soldier (or so), and the game will be cooperative. The Vietnamese foes will be directed by the game A.I. (Event Cards and activation failures). If this sounds familiar, it should. I will be attempting to modify Ganesha Games' fantasy rules set, Sellswords & Spellslingers, for this. I have been given the blessing from owner Andrea Sfiligoi to produce it for publication if it works out. 

    A good look at the flocking for my Vietnam figures, as well as a M60 machine gunner
I'm also going all out on the flocking for this project's figures. Though I begin with my usual mix of Woodland Scenics Blended Turf and Grass, I'm adding in not only tufts, but leaves and bigger fronds of vegetation onto the base, as well. I decided to go with 1" round bases because I wanted a lower profile base. I wanted the figures to blend in with the terrain more than my thicker square bases do that I use for units in Ancient/Dark Ages/Medieval miniatures. The fronds I used were from Gamers Grass, but I was disappointed when I opened the package to find out they're just printed paper. I went out to a craft store and found some plastic plants that will be more realistic and 3-D looking. I'll use those on the next batch, which actually has been started on and is about halfway along on my desk.

    "PBY Streetgang, do you copy?" A radio operator and tattooed soldier take a break in the jungle
In fact, I think I it will be most efficient have one or more batches "in progress" with the way I am painting these Vietnam figures. With all the overnight pauses for drying, I want to make full use of my hour or so each morning that I spend painting. So, right now I have another batch of five U.S. riflemen in progress and also my first five Viet Cong figures. I'll talk more about how I am painting those when I finish that first batch. All of the Vietnamese that I bought are supposed to be VC, not North Vietnamese Army. Once I'm sure my Sellswords mashup is working, and we are having fun with Vietnam gaming, I'll likely buy some NVA. 

    I love the details on these figs, like the pack of cigarettes in the helmet band on the M16-armed fig
Despite the pauses for drying, the two batches in these photos actually painted up very quickly. I think these are easier to do than, say, Saga Ancient figures. The decision to use the Vallejo paint wash, if you can call it that, really speeds things along. There is only one step that goes slowly and that is when I am painting the equipment prior to the green wash. I can see me getting this project ready for the tabletop within a month or so, I hope. Conventions tend to slow me down, though. I had Buckeye Game Fest last weekend, Drums at the Rapids in Toledo May 16-17, and Origins Game Fair June 18-21. I am game mastering at all three, so there will be no morning paint sessions on those days. After that, I have off till Historicon, a month after Origins. So, if the project is not completed by Origins, I fully expect it to be in the wrapping up stages by Historicon. I know that's ambitious, but as quickly as these figures go, I think it is doable.

    The fig on the left was my test figure for simply dry-brushing these - I prefer the "washed" method
I was very happy with how these first 10 figures came out. They have actually been done and partly flocked for 3-4 days. However, Ohio unleashed one of its mini-monsoons on me (appropriate for Vietnam, eh?). I was unable to spray coat the figures in the high humidity. That's one thing a miniature painter learns, usually to their chagrin, relatively early in their career. Humidity equals fogging, so I sat there and looked at the minis all ready to go and were unable to post about them until the skies cleared yesterday and the humidity finally died down. My friend Jason in South Carolina has actually given up on spray coating his miniatures because his humidity down there is even worse. It is so much faster that I haven't given up on it here, though. 

    Another look at the first two batches - two player's worth of troops - humping through the bush
So, what else is on my paint desk at the moment? As mentioned above, the next five U.S. and first five Vietnamese soldiers are partway through. As for terrain, I did paint up another couple pieces of Sci-Fi scatter from A Critical Hit, as well as a Menards die cast semi-tractor trailer. Those are actually completed, so expect to see pictures of them soon. I am also priming up some random scatter to take up to Drums at the Rapids and sell in the Flea Market. We'll see how much I get done -- May 16-17 is coming up fast!

MINIATURES Acquired vs. Painted Tally for 2025

  • Miniatures acquired in 2025: 143
  • Miniatures painted in 2025: 70 

TERRAIN Acquired vs. Painted Tally for 2025

  • Terrain acquired in 2025: 19
  • Terrain painted in 2025: 22

SCATTER Acquired vs. Painted Tally for 2025

  • Scatter acquired in 2025: 54
  • Scatter painted in 2025: 55

Sunday, December 22, 2024

Four More Survivors (Replacements?) for Zombie RV

    4 more survivors for my Zombie RV games because...well, other ones "got 'et'!" Ha, ha
I decided that it would be a good idea to paint up the occasional survivor for my Zombie RV games just in case we continue to lose people. A couple weeks ago, I dug through my unpainted lead and picked out a eight armed with melee weapons or various firearms. This is the first of those eight. A batch of four replacements - two with pistols, two with melee weapons.

Once again, these 28mm miniatures are from various manufacturers. The tall guy holding two pistols is a Foundry figure from their Street Violence line in the "Scabies Punks" set. The two bald guys are from Battle Valor Games. The policemen was purchased in a flea market, so I honestly don't know what line he comes from. He's very tall, and the slotta base (ugh - I hate those things!) doesn't help with him looming over the other figures!

    My favorite of the batch from Foundry's 'Street Violence' range -- Mick, armed with two pistols
My favorite is the Foundry fig. His musculature really popped with the dark flesh wash I do in the beginning and the brown wash that I do at the end. The leather harness holding his magazines looks great, but my favorite part of how I decided to paint his pants. I went with black pants and metallic decoration on them. The stripe down the leg I painted in an almost florescent green to go with his punk rocker red mohawk and droopy mustache. I was tempted to do some tattoos on him, too, but honestly completely forgot about it! Still, he stands out from the other four already, so I guess he didn't really need the tats!

    Because my friend Keith wanted it, here's a survivor named 'Moe' -- from Battle Valor Games
The two bald guys are very similar figs, just armed with different weapons. Interestingly, they came form different packs. One is from Pulp 06A Civilian/Survivors and the other from Pulp 05A Civilians/Survivors on Battle Valor Games' website. So, to differentiate them more I painted one up black and the other white. I tried to use ordinary looking clothes as these are supposed to be survivors of the zombie apocalypse, not uniformed troops. In Zombie RV, replacements for your gang typically come with just a melee weapon. I wanted to make sure I had a couple of these guys ready in case, you know, the zombies get hungry! Once again, I thought about giving them logo wear or some sort of writing or decoration on their jackets. I ended up deciding not to do it as I couldn't think of anything to inspire me. Lame excuse, I know!

    I like this pose holding the flashlight in one hand and his pistol in the other - not sure who it is from!
The police officer is a pretty cool pose. I like how he is holding the flashlight in one hand and has his pistol raised in the other. Since Rick in the Walking Dead TV series was a police officer, it makes sense that some cops would survive the initial apocalypse. I mean, they're armed and have the training, right? I painted his uniform up to match my other police officers that I painted long ago for both Pulp and my Mean Streets gang warfare rules. He painted up very quickly, considering there are basically two clothes/uniform colors on him!

    An almost identical pose to 'Moe,' C.J. from Battle Valor Games is armed with a knife instead
I decided to go ahead and name these survivors. I found out what happens when I let my players name them...ha, ha! Still, in deference to my friend Keith, I gave him a "Moe." He won't get a "Schmoe," but at least he has one of the names he chose out of thin air the first time we played Zombie RV. So, what else is on my painting desk? LOTS! I have an emergency batch of 9 Dark Age peasants that I hope to get done in time for Sunday's game. Not sure it is going to happen, though, since it is Wednesday as I type this and I have only the flesh completed. I also have some more Sci-Fi terrain and one or two other oddball things. So, stay tuned to see what gets finished next...!

    Another look at the whole crew - and the police department die cast pickup I got at the grocery store!
Miniature Painting & Purchasing Tally for 2024

  • Miniatures acquired in 2024: 227
  • Miniatures painted in 2024: 239

Monday, September 2, 2019

SAAF Buccaneer Joins My Air Force

South African Air Force Blackburn Buccaneer in 20mm, 3D-printed by my friend Joe
Here's the second addition to my 20mm air force for my Wars of Insurgency games. The biggest of the four 3D prints that my friend Joe did for me was this Blackburn Buccaneer. It was used by the South African Air Force in their border wars as a fighter bomber, primarily. It is also the star of one of my favorite stories about jets used in a ground attack role, occurring during the Battle of Cassinga. So, I definitely wanted one of them for my upcoming game at Advance the Colors 2019.
Close up of the canopy and nose of the aircraft
This aircraft was also way too big for the current flight stands I use, so made me rethink what I was going to use for them. I have ended up buying a couple small camera tripods, which though perhaps a bit more obtrusive on the tabletop, will be way more steady than the ones I've been using. My helicopters have already tipped over on those flight stands a half dozen times, incurring damage to the model.
Yes, the landing gear are down on this 3D-printed model - but beggars can't be choosers!
Every picture I could find online of the SAAF Buccaneer showed it painted mostly in a dull, gray color, unlike the camo pattern of the Mirage III that I painted up earlier. I made the best of it, though, using a medium gray with lighter gray highlights, and a final black wash to blend it all together. I know that a scale modeler would be aghast at my amateurish paint job on this aircraft, and wonder why I didn't use commercially available decals for the markings. I honestly was worried how the decals might show the texture of the 3D printed model (it is not uniformly smooth). Also, I wanted to do these relatively inexpensively, and they ARE gaming pieces, after all. Not scale models for display. That may be a cop-out, but I tend to err on the side of frugality in most of my approach to the hobby, so is par for my course.
My amateurish hand-painting of the insignia and markings on the model

I liked the new way that I did the cockpit canopy, trying to show the blue sky reflecting onto the glass. I think I will do it this way for the remainder of the aircraft models I paint up. Astute observers will have noticed this model has the landing gear down. I contemplated breaking them off, but the pylons were pretty strong. Plus, they attach in a recessed area between the fuel tanks and fuselage that would be very hard to sand smooth. So, I went with it, and painted it up with the gear down. Had I wanted to pay $30 (after shipping) instead of $5 for a die-cast Buccaneer, I could have gotten a more streamlined model.
Top-down view of the Blackburn Buccaneer screaming in for a ground level attack
Next up, I am painting a small batch of 28mm Saga miniatures. After that, I will begin on the six BTR-152 armored cars that my friend Mike 3D printed for me. They will also be used in my Battle of Cassinga scenario at ATC 2019.

Sunday, August 18, 2019

20mm Mirage III first jet in my modern air force

A 3-D printed 20mm scale Dassault Mirage III, painted in South African Air Force colors
The next step in my Wars of Insurgency modern skirmish rules is to create mechanisms for close air support. I am pretty happy with the helicopter rules I've playtested at conventions the last couple of years. Now, it is on to fixed-wing aircraft!

The problem with that is where to get them from in 20mm or 1/72 scale (which is close)? My first choice would have been die cast metal ones. That is, until I saw the prices not only for the planes but also the shipping ($10 on Amazon). Even though I won't need many for my battlefield, paying $30 a crack was too much in my book. Kits were available, and cheaper, yes. However, my days of assembling 50-piece model kits where you glue antennas and miscellaneous tiny fins on a model are long since past. So, what about 3-D printed ones?
This Mirage III will appear in playtests of my close-air support mechanisms for my Wars of Insurgency rules
I searched on Thingiverse, and found four that were used by the air forces of South Africa or Rhodesia. None were in the right scale, but I had been told they are relatively easy to "scale up." So, I contacted my go-to, 3-D printer guy, Joe. He said no problem, and within a week I had a Mirage III, Blackburn Buccaneer, Hawker Hunter, and propeller-driven Lynx.
Top down view of the model - you can see some of the 3-D printer pattern on the wings that I tried to sand off
I painted up the Mirage first because it was one of the smaller models (you should see how huge a Buccaneer is in 20mm scale!). After sanding the models down to make the surfaces look smoother, I spray-painted it Krylon black acrylic. I followed that up with a 50/50 mixture of black paint and water, to seep into the smallest cracks. Then I did two coats of each base color -- the leathery, khaki
color first, then the green second. I then highlighted each color in a lighter and more watered down version of each color. Details were hand-painted on -- no decals (as you can probably tell...ha, ha!). I particular like how the canopy came out. Very understated. I simply put three different colors of blue on the upper portions of the canopy, on top of the solid black color.

I am pretty happy with how this 3-D printed model turned out, and it was MUCH cheaper than either the die cast or kids. Next up, the Buccaneer!

Monday, January 8, 2018

More Cubans & African Village

I continue to work in high gear towards being ready for this Saturday's first playtest of "Smokin' Some Cubans" at the monthly meeting of the Central Ohio Gamers Association (COGA). I have actually had these two batches completed a few days ago. Extreme cold temperatures forced me to hold off clearcoating them until it warmed up a bit.
Cuban Officer, along with the RPGs and LMGs for my Cuban continengent
The first group is of the RPGs and LMGs for the Cubans. There is also an officer figure present, which will finish out my force of Cubans for the scenario.  To come up with the needed figures armed with these weapons, I had to do a bit of improvising. First, all three RPG gunners are figure modifications. None of these was carrying an RPG, although the bottom right figure had a rocket of some sort in his hands. I pulled out some of my already-painted Liberation Miniatures figs armed with RPGs and stared at them, hoping for inspiration.

Finally, an idea came. The rocket on an RPG looks an awful lot like a spearhead. I pulled out my unpainted pack of weapons for my Ancients figures and pulled out a few different varieties of spears. I eventually settled on 28mm spears, trimming the shaft down to the appropriate length. I took the length I'd cut off and trimmed it further to create the handles. It was a very fiddly operation epoxying these two handles to the spear, but it worked. I then epoxied the weapons themselves on to the figures and I had the three RPG gunners I needed. The LMG-armed figures all came from another source of 20mm figures (FAA, I think). For the officer, I am pretty sure these are WWII Germans in soft cap, but I would not swear to it. With appropriate painting and mustache, they become stand-in Cubans. I really like the officer with his arm raised -- I think he's my favorite of the bunch!
More resin buildings for the Angolan village
Next up are some more buildings for the Angolan village that will be fought over in "Smokin' Some Cubans." All but the large hut in the back are inexpensive resin pieces from Michaels hobby store here in the U.S. I did my usual black base coat, sprayed and second coat brushed on, with 2-3 dry brush coats over the top. Both had a Camo Brown second layer over the black. However, the hut walls and the wood gazebo were followed up by Khaki, while the thatch roofs were a Dun yellow. I toned this down with light gray over it, and a final black wash. My usual method for resin buildings, it seems.

The larger "Chieftain's Hut" in the back is actually from Acheson Creations Celtic line. The similarity of architectural styles and materials makes it a good stand-in for a hut belonging to a village bigwig.

The next post will be of the village's fences, which I have been working on for awhile, now. Once they are done, the village is ready for the tabletop -- at least for the first playtest!

Sunday, December 31, 2017

Cubans for Modern Africa

Liberation Miniatures Cubans in 20mm - can you see the cigar in the mouth of the guy second from right?
Each year I create a scenario that I will run at the various conventions to introduce my wargaming rules to the public. Like the second half of last year, I will be featuring my newest rules set Wars of Insurgency. This is a modern skirmish game with each player controlling 3-5 squads of anywhere from one or more vehicles or 3-12 figures (each representing one man). This year's scenario will be called "Smokin' Some Cubans." It will feature an engagement in the between the South African Defense Force (SADF) intervening in Angola on behalf of Jonas Savimbi's UNITA guerrillas. Their opponents will be Angolan and Cuban troops.

I have figures I need for SADF, as well as the Angolan and UNITA African troops. However, I have no Cubans. So, my last miniatures to be painted in 2017 would be 20mm Cubans -- most from Liberation Miniatures. I had a couple packs of Cubans in soft caps, not nearly enough for the size of force that will be fielded. So, I augmented them with some Liberation Miniatures government troops in steel helmets, as well as some of what I believe are World War II troops in helmets, as well.
More 20mm figures that will be used as Cubans - this time Liberation Miniatures government troops
I had intended to paint them exactly like a previous batch, beginning with a light olive drab and then adding a darker OD wash. However, I forgot what I started with as my base color and ended up choosing a darker green. Once they dried, I realized my mistake. However, contrary to my normal procedure, I had painted up 18 figures all at one. Rather than go back and paint over them, I decided to experiment with a new method. I went over the Timberline Green (lighter OD) with an even lighter dry brush of Stonewedge Green. Then, I followed this up with the darker OD -- English Yew Green. I realize these color names mean nothing unless you are using the same Delta Ceramcoat craft paints. I liked the effect these three colors gave. Different than the batch before, but still a shaded olive drab with depth.
More 20mm figures that will be used as Cubans -- these are WW II figures from I honestly don't know where (I take figures out of their packs and put them in ziploc bags, so don't remember...maybe FAA?)
I painted their equipment a variety of lighter and darker colors -- mostly in green hues, but an occasional khaki, as well. I was happy with how these came out. My favorites, of course, are the actual Cubans in soft caps. They have that "Fidel Castro" look to them, so I duplicated the moustache and beard on most of the other figures, as well. The guy with the cigar in his mouth (not sure if you can see it here) was classic.

Incidentally, these are my first experiments taking pictures with the Nikon Digital SLR camera I got for Christmas. I still have a lot to learn about it, but these came out fairly good. I need to figure out the macro setting, though. These are obviously not taken with macro...

Sunday, August 21, 2016

Modern African 20mm Leaders





An officer of the UN Contingent from Ghana talking on a radio set. I think this figure began as a WW II American command set.


I am in the process of getting my modern Africa rules ready for publication by our company, First Command Wargames. One of the tweaks I am adding is a leader figure for each player's force. The only problem with that is I have not painted any figures up to specifically be leaders. There is one with sergeant stripes here and there, or ones waving their arms forward that players could use, sure. But I wanted ones that would stand out a bit more.
An officer from the Belgian-trained paratroop battalion of the Congo. Yet another figure I have no idea where it is from -- it was given to me in a pack of several figs by a friend who knew I was doing 20mm Moderns
I scoured my bags of unpainted 20mm modern miniatures and picked out 10 of them. Well, one was actually already painted -- a gift from a friend (but I planned to redo him anyway). I cleaned them up, primed them, and then designated which force they would be painted up to lead. Throughout the process of fielding my 20mm modern Africa figures, I have purposely utilized a variety of uniform styles so each player's faction would stand out on the tabletop. Some are more obvious -- like the United Nations troops in their blue helmets, white mercenaries in khaki, or the paratroopers in camouflage and red berets. Others are more subtle variations -- a couple different types of camo patterns, troops in olive drab, or khaki.


 
A mercenary commander from the same mystery pack. I called this one "Rambo" while I was painting it.


I wanted to ensure I had a figure that could be used for each grouping, so that would make painting this batch a lot like when I did the same with the RPG and LMG armed batch I did awhile back. Still, with organization, it shouldn't be too tedious. I tried to trick out the figures a bit more -- give them more flash on their uniform. Many had red epaulettes or even campaign ribbons on their chests. The militia ones were harder, so I gave one gold chains and another gray hair and beard (which I am going to have to go over again, as the black wash darkened up too much).


 
A militia commander, bedecked with gold chains, leads his boys through the streets


As a final touch, I made their bases raised a bit. I took wooden stars from the craft store and glued them onto the washers I used for my 20mm figures. I beveled the edges of the starts down with an X-acto knife to give a more sloped surface. The figures were glued to this raised area, which hopefully will look like a small mound the leader is standing on. Or even better, not be directly noticeable but just subtly make the figure stick out more.


 
Three officers in OD uniforms, the center one with campaign ribbons on his chest, direct their commands after dismounting from jeeps


I'd also recently painted a ruined resin building for terrain for this period. It belonged to my friend Keith and was cast in a white, sparkly material. I'm not sure where he got it, but it looks like a Dollar Tree or similar pickup. The scale is about right, and the building looks perfect for a gaming. So, I offered to paint it up so I'd have some more modern buildings to use in games. The front and back are significantly different, and the sides are essentially brick walls. I was really happy with how it turned out. So, it appears in all of the photographs on this page -- different sides, faces, or corners used for different officers. I also posed some of the already-painted rank and file from the squads the officers were meant to match alongside them.


 
A lieutenant leads his squad on a patrol through the streets. Note the raised bases to make him stick out more visually.


I like how they turned out, for the most part. Painting 20mm moderns is vastly different than 28mm Indians -- that's for sure! In my opinion, they are more akin to 15mm. You simply don't get as much detail to paint on them. Still, they go quickly! So, I'm sure I'll be scraping another batch together soon for the painting desk!

A good look at the resin building I recently finished off. Saluting out in front is an officer in dress uniform that I repainted as part of this batch of 10.
Another militia officers. I need to go over his gray hair more -- it was to subtle and had partly disappeared in my final black wash.