Showing posts with label Conventions. Show all posts
Showing posts with label Conventions. Show all posts

Wednesday, May 21, 2025

'Loot' from Drums at the Rapids 2025 (mostly from RRB Minis & More)

    One of the prizes I won from RRB Minis & More - a very cool 3-D printed multistory urban building
I ran my Viking Raid game at Drums at the Rapids, but I was the one coming home with the loot! Normally, there were only a couple vendors at Drums, so I didn't really expect to come how with a lot of new stuff. However, I did take items to sell in the flea market at Fort Meigs. I did very well and sold most of what I took up -- more than enough to pay for my hotel, meals, and purchases. But even more significantly, most of what I was bringing home were prizes from RRB Minis & More. Owner Rich Brown had run a contest for scenarios for any of the rules sets he carries. Mine was the winner (my campaign rules for Zombie RV, which are a free download on his site). When he first told me that I won, I was surprised...even more so when I saw home much he gave me!

    The rear of the building -- I love the door upstairs to the rooftop...great sniper position for games!
As I said, Rich was very generous. He gifted me a huge amount of 3-D printed stuff from a new line he is carrying. It is all from the Kickstarter 20th Century Urban Environment. Check out the link -- this is some great stuff! If you like anything you see, feel free to contact him so he can print it out for you. Some of it was exactly what I was looking for. A few things I already have, but still, this was a very generous prize. The centerpiece was a multistory building with attached garage (I think it is meant to be attached, but it could also be a separate building). The doors open, roofs come off, and it is all very modular. I know I probably have enough urban buildings for now, but I'm going to be hard pressed to resist getting this one painted up and ready for the tabletop. I think my favorite part is the second story door leading to the flat rooftop with parapet. I can see this being a favorite "sniper position" in games using the building. It also game with some ladders which I will likely attach on the outside as a fire escape or another way up onto the roof. 

    The one story garage which I believe is made to be attached to the multistory building
The garage looks very much like a building you would see in an urban area. Maybe it is a "hole in the wall" automobile repair shop? I might paint it up that way. The garage could just as easily stand alone as its own building. It is modeled partially damaged on its sides, which gives it more versatility. If you sandwich it between two other intact buildings, though, you will never see the damage. Standing alone, it is a damaged building - perfect for post-apocalyptic or a city in ruins. One building, two uses. Although I will paint it up separately from the multistory building, it will be in a similar style so that it can be attached, if I choose. 

    The rear of the garage -- if you look through the left window, you can see the damaged side
The things I was really excited about when Rich showed me this kickstarter last year were the rooftop scatter items. The water tank, air conditioning ducts, skylights, and even doorway to the rooftop are all very generic and very useful. I had actually been looking for these types of items, so when Rich shared the Kickstarter website with me, they were the first thing I asked about. Likely, they will be the first things painted up, too. They should fit on any flat roofed building, which most of my Sarissa Precision city buildings are, thankfully. They should also paint up fairly quickly, too. I look forward to getting them finished and onto the tabletop in my next game of Mean Streets gang warfare or Zombie RV.

    3-D printed air conditioning ducts, skylights, water tank, etc., available from RRB Minis & More

If you have seen my games, you may have noticed that I don't have any stoplights in my urban setup. Initially, I had been going back and forth about how to scratch-build them. However, since then, I have picked up a couple varieties. Rich's prizes add in a third variety. I will have to set all three out and decided which ones I like better. One selling point for Rich's will be that I should be able to order as many as I want from him. I like the street lights, too -- a somewhat ornate, elongated globe. Very fancy! Of course, I would need a LOT more than two to replace my dozen or so scratch-built ones that I made a few years ago. The Stop, Yield, etc. signs are nice and will be useful, as well, as is the phone box. I already have a lot of plaster traffic cones already painted up, so I will likely not spend time on these soon. I'm not sure what the black cylindrical items are...they look familiar, but their purpose on a street is eluding me right now.

    Street scatter that Rich included in my gift box -- traffic lights & signs, streetlights, & even cones!
Rich also included some other trash -- literally! I love the collection of three garbage bags. I also like the dumpster with the separate working lids. The sawhorses are nice, as well, as are the barrels, trash cans, and even barrel fire. I already have some of these items painted up (same with the fire hydrants), but the manole covers or sewer access points are new to me and a great idea to paint up and throw onto a street on the tabletop for that little bit "extra." That's the awesome thing about scatter terrain like this. It makes your tabletop come alive. It is those little extras that draw people in and make them want to play a game on your tabletop. I highly recommend picking up some of this inexpensive scatter to take your display to the next level. 
    The goodies keep on coming -- love the collection of garbage bags, dumpster, and sawhorses!
Can you believe I'm still not done with what Rich included in the gift box? I was excited to see the three wooden pallets. I almost bought some at Cincycon this past March from A Critical Hit. However, my tub was already pretty full, so I decided to be frugal. Yes, I could make pallets with bass wood. Why, though? For a wargamer, time is money, too. These will take next to no time to get onto the table. Plus, they will be far less fiddly than cutting pieces of bass wood, arranging them, and gluing them together. I'll happily spend a small amount for 3-D printed ones. Along with the traffic lights, they will likely be my first order of additional stuff from the samples he sent me. The park bench is nice, as is the dead tree (it will join my growing dead forest). I have to admit that I have no idea what the four tiny red things are...hopefully Rich Brown will see my post and comment on what they are supposed to be. The brick rubble is good -- post-apocalyptic gamers can always use more rubble!

    Pallets! I regretted not buying these from A Critical Hit at Cincycon...now I have a source for them
I actually did buy some things from RRB Minis & More, too. He didn't bring his store, but did bring along some stuff to add in the flea market. GMs attending Drums at the Rapids are encouraged to bring flea market items to set on one of the tables or shelves along the outer wall of the main gaming area. I've been doing it for years, so I was glad to see Rich brought some things I could purchase to pay him back some. I bought printed copies of three of the rules sets he carries. I already had the PDF of Mice-at-Arms, but always like having a printed copy when I play a game. I had been meaning to download Frogs of the Fen (supplement to go along with the rules), but hadn't gotten around to it. Rich has been running his Sci-Fi rules, Fictioneers: Legacy Fantastic Sci-Fi Warriors rules for a few years at various conventions. My friends who have played them all have enjoyed the games, so I figured I would pick them up.

Rich told me he wasn't aware he could have brought his store and been a vendor. Doug of the Colby Street Irregulars usually recruits a couple for each show. So, there was a communication breakdown there, as I'm sure others would liked to have picked up some stuff from RRB Minis & More. The one vendor who was there were my friends James & Rusty from Fireland Games. They brought their collection of Saga, Bolt Action, and more figures, as well as various other items. One thing that they do that is a great service for gamers is they open up the plastic boxes and sell individual sprues. Sometimes, you don't need 30 of a figure type and five or six fit your needs perfectly. James says it has been a successful marketing strategy for them.

    Picture from the Gripping Beast website of one of the two trolls I bought from Fireland Games
Readers of my blog know I actually prefer metal miniatures, but am willing to paint plastic or 3-D printed figures, too. When I saw these 28mm metal trolls from Gripping Beast online, I knew I wanted to have a couple. I asked James at DayCon if they could get them and he said yes, and ordered the two for me. So, my purchase form Fireland Games was already "set" when I arrived. I am looking forward to the second edition of Dragon Rampant to be released in October. Fireland Games will be ordering me a copy (contact them if you want one, too). Our Sunday night gaming group enjoys the Rampant series of games. They are quick, easy-to-learn, and provide a great multiplayer game that can be finished in a couple hours. Just to give you an idea how quickly the system moves, my friend John L (owner of JS Wargamer Printing) recently ran a six player Xenos Rampant game (the Sci-Fi version). Each player controlled 40-50 points ("normal" size is 25) and it finished in a little more than two hours. If you haven't played any of the Rampant games, I highly recommend them!

    Meet my second 28mm Gripping Beast troll I got from Fireland Games -- his name is Gorka

I am telling everyone that 28mm Fantasy will be next year's project. My 28mm Vietnam is this year's, and I am adamant about not making a major purchase to start a new one before next year. Two trolls are not a major purchase. And um...neither is the box of Gripping Beast metal Orcs I'll buy when Fireland Games puts in their next Gripping Beast order. Nope, nope -- no new project! "Move along, folks, nothing to see here...!" The final picture is of three cups worth of Hirst Arts plaster pieces that Rusty brought along to get out of his basement (his wife's instructions). He wanted to give me everything he brought, which would have been about 50 of these cup's worth -- not just the three I filled up. I did not need that much, though, but there were some pieces I could use. Rusty refused to accept money for them, which just goes to show how good of guys they are (or how much he wanted to get rid of it all...ha, ha!).

    My three cups worth of Hirst Arts plaster blocks -- the doors were nice, and I can always use stone
So, how do I count all of this to add to my tallies, below? The two buildings are easy -- they're "Terrain." The scatter...wow. Do I really count each individual traffic cone? That seems excessive. And I certainlyi can't count each Hirst Arts block! Maybe the traffic cones should count those as one, to quote Gimli the Dwarf? Either way, I'm about to go seriously in the "red" on my Scatter counts of Painted vs. Acquired. And I was doing sooo well!! Luckily, I am catching up on miniatures as my Vietnam figures are going quickly. Still, it is only May. I have more than seven months to make up these totals! And who can look an amazing gift horse in the mouth, like what Rich gave me? Still, I think I need to start working some of these scatter pieces in fairly quickly...!

MINIATURES Acquired vs. Painted Tally for 2025

  • Miniatures acquired in 2025: 145
  • Miniatures painted in 2025: 85 

TERRAIN Acquired vs. Painted Tally for 2025

  • Terrain acquired in 2025: 21
  • Terrain painted in 2025: 23

SCATTER Acquired vs. Painted Tally for 2025

  • Scatter acquired in 2025: 93
  • Scatter painted in 2025: 60

Sunday, May 18, 2025

Some Pictures from Drums at the Rapids 2025

    Lagertha, Ragnar, & another Viking raider break into the Anglo-Saxon church in search of loot
I enjoy going to smaller local conventions as much as I do the bigger wargaming shows. In fact, the atmosphere at these shows tends to be more friendly and intimate, with a greater feeling of camaraderie. One annual convention that I have made it to every year since its first is Drums at the Rapids, hosted by the Colby Street Irregulars. It is held in the Visitors Center of Fort Meigs, a reconstructed War of 1812 fort in Perrysburg, OH (Toledo area). My local Historical Miniature Gaming Society chapter (Great Lakes), has helped sponsor it since the beginning.

    Tod Kershner's 'Assault at Ft. Meigs' recreates the 1813 battle that was fought at the actual fort site

    Tod's lovely 54mm figures and easy-to-learn rules reenact the U.S. assault on the British lines
In an effort to save money, I have begun driving up Friday morning and staying only Friday night in an area hotel. Saturday, we attend the con, game until we are tired and ready to go home, and then drive back. It's a good way to cut costs but still enjoy both Friday and Saturday of a show. We've begun doing the same thing at Cincycon, which is held every year in March. In addition, Drums has a free flea market on the shelves or tables along the wall -- just set your stuff and folks interested in buying something come to you. No booth to man or table to sit behind. Just do your gaming and pocket the cash your fellow attendees bring to you!

    My friend Abel Delacruz made the trip up to Toledo to run his Samurai game using Test of Honor

    Players enjoy Abel's cinematic terrain and the quick--playing rules simulating samurai warfare
As always, there are fun games being run at the show. I set up my Viking Town Raid and ran it Friday evening and Saturday morning. My good fortune continued and it filled up both times. I had good groups of players both games, and even had one repeat player on Saturday determined to get more loot than he did on Friday night. That was helpful because he could assist other players in figuring out what the defenders would do when the card came up for all of the enemies on the table to activate and attack. 

    Rich Brown teaches new GL member Andrew how to play 'Chivalrous Bum' quick-play rules

    Two attendees at Drums 2025 play the Horse & Musket adaption of the rules called 'Frizzen Bum'
Saturday saw one of the rare times that the Viking raiders made it into the church and looted its treasures. In fact, Lagertha ended up winning based on her last-turn looting of church silver, stealing the victory from the player controlling her husband Ragnar, who had a big lead most of the game. Everyone said they had a good time and I think that Ganesha Games will likely sell a good handful of copies of Sellswords & Spellslingers based on the number of folks who took pictures of the rules cover or copied down the game's title.

    Tanks assault Martian walkers in Dave Elmore's 'All Quiet on the Martian Front' game

    'Here they come...!' Martian tripods bear down on the enemy in one of Dave's2 runnings of his game
I finally got a chance myself to play in demos being run by Rich Brown of RRB Minis & More. He brought along his friend Kyle, and the two were hopping all day Friday explaining the four games they brought along and set up. Both are based on a set of rules by David Bezio (Zombie RV fame) and are meant for Westerns, called Saddle Bum. Rich and Kyle enjoy the system so much that Rich has adapted it for Medieval (Chivalrous Bum) and Horse & Musket (Fizzen Bum). Jenny and I sat down to a game of Chivalrous Bum and well, she kicked my bum and good in the game! David had sent me a copy of Saddle Bum for feedback, but I had never played the rules before. They are very simple and easy to learn. 

    Mad Max style post-apocalyptic warfare in Justin Lynch's Gaslands game, which ran both days

    Players at Drums enjoyed Justin's atmospheric board and the fun, quick 'Gaslands rules'
I saw some attendees cycling through both of his games trying them out and (I believe) purchasing the rules. The two variants are available for download on RRB Minis & More's website. I also purchased his printed copies of Bezio's Mice-at-Arms and Sci-Fi game, Fictioneers. I have been wanting to give the anthropomorphic animal themed mice battle rules a try, but haven't gotten around to it yet. And every time Rich is running Fictioneers at a convention, it seems I'm busy running my own game at the same time!

    Convention Director Doug Johnson also found time in his busy days to run the Battle of Omdurman

    Even though it wasn't on the schedule, players requested an encore of Doug's 'Toledo War' game
Drums has always been a great convention for socializing. It is good to see old friends and connect with folks I see only at conventions. This year was no different. In the old days -- 10 years ago or so -- it was quite the party, with more than a dozen gathering at the local chicken wings place over beers. Nowadays, it is much more sedate. Jenny and I had fun hanging out with Rich and Kyle at Frickers and chatting about our respective game groups. I had told myself that once I retire I would make it to more conventions. I've found that has not been the case, this year. I'm attending pretty much the same ones I attended when I was teaching. 

    My own Viking raid game had a full table on both Friday night & Saturday morning

    So many mounted Saxon hearthguard defenders appeared they formed a 'horde' under to the rules!
However, I have been floating another idea. I would like to make the rounds of the local game clubs in various parts of the region and show up on their meeting days. Rich and Kyle have a game club in the far northeast of Ohio -- Hubbard Ohio Gamers Guild. So do Rusty and James, whose Fireland Games were the one vendor in attendance. There are several in the Cincinnati area, as well as Chilicothe, and other places. So, if you would like to have Jenny and I stop by some weekend when you're gaming, let me know!

    Trench lines & tanks defend Earth against Martian attack in 'All Quiet on the Martian Front'
 
    Two medieval knights meet in chivalrous combat on a bridge in one of Rich Brown's games

Anyway, Drums was a good time, as usual. I hope you enjoy the photos of the game. I'm continuing to make good progress on my 28mm Vietnam project. I have another batch of U.S. troops in the flocking stage, and two more sets of five in the pipeline. As far as terrain, I've started on some more jungle terrain scatter pieces. They're about halfway through the process, so look for photos of them soon. Until then, hope you're getting in some good gaming yourselves...!

    Saturday morning, and my Viking Raid game is set up and awaiting a new group of Viking players

    Saxon hearth guard from a shieldwall to protect the church from Viking raiders at Drums

MINIATURES Acquired vs. Painted Tally for 2025

  • Miniatures acquired in 2025: 143
  • Miniatures painted in 2025: 80 

TERRAIN Acquired vs. Painted Tally for 2025

  • Terrain acquired in 2025: 19
  • Terrain painted in 2025: 22

SCATTER Acquired vs. Painted Tally for 2025

  • Scatter acquired in 2025: 54
  • Scatter painted in 2025: 57

Sunday, May 11, 2025

Photos from Zombie RV at Buckeye Game Fest

Coop and Big Bass battle zombies in one of my games of Zombie RV at Buckeye Game Fest 2025
I realize that Zombie RV is not a historical miniatures game, of course. However, since the HMGS Great Lakes mission at Buckeye Game Fest 2025 was to entice board gamers to try out a miniatures game or two, I thought Zombie RV would be a perfect fit. I imagine the board game Zombiecide is still popular in the board gaming community, and figured many would see it as an easy jump from cardboard to fully 3-dimensional miniatures battle. Plus, my trailer park looks really nice when all set up. And a nice looking table is a key part of recruiting players to your game, I've found over the years.

    My trailer park setup for BGF 2025 with charcter cards & noise tokens ready at the bottom
Still, neither of the games I ran (Friday night and Saturday morning) went off completely full. I had four players Friday and five on Saturday. Zombie RV scales very easily, though. In the base game, a solo player controls four survivors battling hordes of zombies, which are run by the game's A.I. I've scaled it up to six players controlling two survivors each and it moves fast, providing a tension-filled, thrilling game. So, it was no problem to adjust to less than six players.

    Jackie fires her pistol at several zombies who are pursuing her in one of my ZRV games
In the scenario, the survivors have come upon a trailer park where they spot no movement from a distance. They decide to risk exploring the trailer park because they are short on supplies. Their goal is to scavenge a certain number of supplies. I set that number to equal the number of survivors in the game. Each trailer or building on the tabletop has supplies in it. Survivors can keep searching until they find it, and then it is depleted. 

    "Woops!" While Woody is searching, a spawn roll brings zombies out of a back room into his trailer
A complication is that the "spawn points" (I used two in each game) are random and inside the trailers. Once a building has been searched, though, it can no longer spawn zombies. Instead, they appear in the treeline on the board edge closest to that building. Yes, that means you could move into a building and suddenly have zombies spawn there at the end of the turn! Surprisingly, that happened only once over the course of both games. Woody, that survivor, immediately fled the trailer and decided to look for easier pickings...ha, ha!

    Look at the top of the picture & you can see Coop in the water tower watching over the trailer park
Both games saw the players collecting the necessary number of scavenge tokens. On Friday, they lost poor Coop to a horde of zombies when the survivors were fleeing the field back to their vehicles. I let the players arrive in 1-3 vehicles, which they position in contact with a board edge. Their survivors must exit by one of the vehicles. It does not necessarily have to be the one they arrived on -- just any of their three vehicles. When Coop went down, he and Big Bass had been living dangerously, battling zombies in hand to hand. Coop began the game climbing the ladder to the water tower, firing away at zombies until his rifle jammed. With a horde of zombies waiting for him at the bottom of the ladder (only Fast Zombies & Nasty Zombies can climb, I ruled), he decided to take a risky exit. He leapt from the platform, landing on the wooden outhouse behind one of the container buildings. I told the player to roll a "Quickness (Dexterity) Check," and to roll HIGH. Wouldn't you know it, but she rolled a six on 1d6. High enough, I said!

    Zombies spawn from one of the many doors in my Shanty Town Souk from MBA
In the Saturday game, Mophius was the one swarmed over by zombies and taken down. His partner, Jackie, was in contact with a Fast Zombie at the end of the game, but I ruled that she would have been able to break contact and flee off-table safely. So, each group lost one of their survivors to the ravenous zombie hordes, and might have lost more on Saturday if I played it out to the bitter end. I think the mobile and random spawn points makes for a much more challenging and interesting game. I will likely continue to find a way to use that mechanism in future games. For the trailer park, there were 12 buildings. I simply numbered then 1 to 6 with two different colors of dice (dividing the park into 2'x3' sections, in essence). The players would roll for which trailer spawned the zombies on each half of the board, and how many.

    Things are looking desperate as a horde of zombies trail Big Bass & Coop fleeing back to the vehicles
Everyone seemed to have a good time playing Zombie RV. Nearly all of my players were new to the game, so it was fun to introduce folks to these simple, fast-play rules. I saw a number of players using their phones to scan the QR code I had on my game sign to go to the page on Wargame Vault where you can download them for free. Author David Bezio of Grey Area Games wrote a winner with these rules. I even have written an unofficial campaign supplement that is on RRB Minis & More's website for download, for those interested.

    Sadly, Coop did not make it...wounded, knocked down, and surrounded by a hungry horde!
So, what's on my painting table, now? I have another five U.S. soldiers from the Big Red One in Vietnam in the flocking stages. My first five Viet Cong are next -- probably about halfway done. And a fourth set of five U.S. soldiers is about halfway through. I'm also working on touching up some terrain that I am taking up to Drums at the Rapids next weekend to sell in the flea market there. This includes stone temple ruins pieces, two wooden, provincial gladiator arenas, and other miscellaneous stuff. And yes, that arena comment means I am indeed selling my 28mm gladiators, which you can see here and here. These are nicely painted, so if you're in the area and interested, feel free to show up and snag as many of them as you want. I am selling them $6 each or two for $10. They are excellently sculpted gladiators by Crusader Miniatures, and would look fine augmenting any collection, I think!

    More zombies spawn from a trailer, pouring out of one of the doorways

MINIATURES Acquired vs. Painted Tally for 2025

  • Miniatures acquired in 2025: 143
  • Miniatures painted in 2025: 70 

TERRAIN Acquired vs. Painted Tally for 2025

  • Terrain acquired in 2025: 19
  • Terrain painted in 2025: 22

SCATTER Acquired vs. Painted Tally for 2025

  • Scatter acquired in 2025: 54
  • Scatter painted in 2025: 57

    Jimmy fights off a Nasty Zombie (brick base) on the porch of my newest trailer before fleeing

    A group of survivors sneak around the trailer park hoping to stay out of sight of the zombies
    Coop ensconced in the water tower with his rifle...what could possibly go wrong...??
    Another good shot of Big Bass & Coop heroically holding off the zombies in melee

 


Saturday, May 10, 2025

Photos from Viking Raid at Buckeye Game Fest 2025

    Mounted Saxon nobles attack Bjorn Ironside while his companions leads off a string of captives
It has been a busy week here, and I am finally getting around to posting pictures and an account of my games at Buckeye Game Fest 2025. Jenny ran my Viking Raid on an Anglo-Saxon Town scenario twice -- once on Thursday evening and again on Friday morning. Both times we had the full six players. The whole point of us running miniatures games at this mostly board gaming convention was to expose new players to minis. My fellow game masters from HMGS Great Lakes were hoping to recruit folks who are already gamers to historicals, or at least miniatures.

    The players on Saturday morning study their character sheets while Jenny explains the rules
If that was a goal, it must have been a success as only one or two of our players were folks we knew. Most seemed to pick up the Sellswords and Spellslingers rules very quickly. Our job simply became flipping and implementing the event cards that come about because of player characters failing to activate (which moves or puts new defending foes on the board). It is interesting how the randomness of dice and event cards that are shuffled and reshuffled regularly begin to tell a story. One Viking player and his band of raiders may suffer counter attacks of the defenders time and time again, while another is left alone to break down doors of homes, take slaves, or steal livestock. 

    A Saxon fyrd archer leaps out of concealment and fires an arrow of Floki and his companions
In one of the games, the raiders made a concerted attacks on the church. A battle raged in the courtyard, and most of the Saxon hearthguard were fighting to protect their holy site. However, it was too little, too late, and the Saxons held out long enough for us to call the game. Still, the players said they had fun, which is the main goal of a game, right? Viking raiders did fall to the Saxon defenders from time to time, but most players had their characters survive, even if they did suffer wounds. It is interesting for me to watch the players and their different strategies in this game. Most of the time, they are quite careful, and take care of any Saxon defenders popping up before advancing further into the town. In the half dozen times the game has been run, I've yet to see a grand strategy among the Viking players. Each seems to take my advice that the game is cooperative, yet competitive, to heart.

    Bjorn's Vikings burst into a Saxon home and begin to subdue the women & children to sell as slaves
I will run the game at Drums at the Rapids next weekend -- once on Friday evening and another time on Saturday morning. After that, it will be run Thursday, Friday, and Saturday at Origins Game Fair, June 18-22, Columbus. Once Origins is over, I will likely put the game on the shelf for awhile. I have run it a LOT lately. Time to come up with some new ideas!

    Battle rages in the courtyard in front of the church, as Saxon hearthguard try to hold off the raiders
In the meantime, enjoy some of my favorite photos of the Viking Raid from last weekend. If you get a chance to sign up and try your own hand at raiding an Anglo-Saxon town, I look forward to seeing you at the table!

    Lagertha's swordsman Fafnir dashes along the walls of the church to join the battle in the courtyard
MINIATURES Acquired vs. Painted Tally for 2025

  • Miniatures acquired in 2025: 143
  • Miniatures painted in 2025: 70 

TERRAIN Acquired vs. Painted Tally for 2025

  • Terrain acquired in 2025: 19
  • Terrain painted in 2025: 22

SCATTER Acquired vs. Painted Tally for 2025

  • Scatter acquired in 2025: 54
  • Scatter painted in 2025: 57

 

    Two Saxon mounted hearthguards charge Bjorn as he tries to escape with some chickens

    Meanwhile, Floki's swordsman is sorely beset by both Saxon fyrd and mounted hearthguard

    A Viking raider is overwhelmed by a horde of Saxon fyrd banded together to defend their homes

    Ragnar's wife Lagertha faces down the mounted charge of a Saxon hearthguard

    Ragnar Lothbrok & his two Viking companions cut down a horde of Saxons who have charged them

    Ragnar's son Bjorn & his men round up Saxon women & children captives they've taken

    Ragnar Lothbrok heads for the church, trading axe blows amidst the market stalls