|British forces roll towards the Sudanese, led by their steam-powered Imperial Walker|
|Tom's nifty new gunboat was great eye candy on the tabletop!|
In Tom's game, you roll 2d6 vs. your shooting or melee factor. The less you roll under it, the more casualties you cause. Steve's dice rattled off "3's" and "4's" repeatedly against me, then after he'd wiped me from the board, marched on and started to chew up Joel's force. He capped his evening rolling back to back snake eyes against Joel! Even when Joel snatched his dice away -- forcing him to roll different ones -- Steve slaughtered him. In short, his elites fought like elites, while our tribesmen fought like...well, we had somewhere more interesting to be...off table...like now!
|The bitter end -- British crash through the zariba fort, despite the efforts of the Martian Scout Walker|