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My
scratch-built 28mm Celtic monastery with finished beehive huts
and church |
So, I wasn't quite done with the beehive monks huts on the last
update. I still had to paint the doors, and then I found one other
things I felt needed to be accomplished. The doors were easy,
though. I did a base coat of black, then two dry brushes -- one of
Camo Brown and the other Colonial Khaki. I used Howard Hues
acrylics for my drybrushing because they are such thick paints. I
followed that up with painting the clay rings that would be the
cut stone base. I coated them black, did a dark gray wet brush and
a final Rebel Gray dry brush. I wasn't sure if I'd made deep
enough grooves in the air dry clay to be picked up with dry
brushing, but I'm pretty happy with how they turned out.
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The finished beehive monk huts for my Celtic monastery |
However, when I set the huts on top of the rings,
something just didn't look right. Sure, they fit like a glove --
better than I was hoping, actually. I'd thought I was going to
have to do some kind of magnet inset into the clay ring or similar
to hold them down. The door as the notch and the clay ring doorway
as the groove worked perfect. What didn't look right was the two
different tones between the cut stone foundations (Hirst Arts
block and the air dry clay ring) and the dry stone walls and roofs
(Woodland Scenics coarse gravel blended gray). Even though I'd
added a dark wash to "blend" it all together, I still thought the
differences in tone were too noticeable.
So, I decided to use the same Rebel Gray dry brush highlighting
that I did on the cut stone work on the dry stone. I really liked
how it tied the look all together. It was the final touch that
made it appear like it all belonged together.
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The flocking begins...the first layer of medium ballast |
The last step will be the flocking. In the above
picture, you can see stage one of my flocking. I painted the
entire surface with a mix of white glue, water, and earth red
paint. While it was still wet, I poured Woodland Scenics medium
ballast over it. This smooths out the different levels a bit and
roughs up the ground texture. Next up, I paint the ballast with
the same water, glue, paint mixture and sprinkle on sand.
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My scratch-built 28mm Celtic monastery with finished
beehive huts and church |
I'm thinking I need to come up with a new method to flock
large terrain pieces. My "new" method of applying ballast, sand,
and then grass and shrubs is fine when I do something small.
However, it takes a l-o-n-g time for 9"x12" areas. The bigger
the piece, the more unwieldy it is when you're pouring the
various flocking onto the base and not trying to spill it all
over the desk. I have a large plastic tub I keep beneath the
piece while I do this, but it is still a pain. Maybe I need to
go back to trying Liquitex modeling paste for bigger pieces.
We'll see.
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View from above of the sand and turf flocking |
As you can tell from the above soul-searching, stage two of the
flocking of the Celtic monastery was frustrating. I think the
end result looks okay, but it took more than an hour to do this.
Maybe I just need a bigger brush or a new technique or two, but
I am not looking forward to stage three! I also noticed that the
sand appeared lighter colored because I did not have a solid
earth red color on the base. I should have added in this step
and hand-painted the ground that color. My mix of glue, paint
and water was obviously not opaque and dark enough to provide
the customary darker, earth-reddish color that it does on my
miniature bases. To fix the lighter tone, I sprinkled quite a
bit of Woodland Scenics brown "turf" over it to darken it down.
That, mixed with stage three's grass should do the trick. I
guess I just have to realize that doing things like this is a
learning process. All the more reason to be doing a tutorial,
eh? Maybe my missteps will help others doing similar projects.
Anyway, I'll let stage two dry for awhile, then spray it with
dullcoate. After it dries, I'll add the grass either later
tonight or tomorrow.
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Close up of the upper area of the monastery |
So, did I screw up the end game? Look at the photos, and you be
the judge. I was actually happy (if not giddy) with how the
monastery came out until I saw the photos. I think I really
messed up the flocking. At the last minute, I decided it would
look cool to have gravel or stones peeking through on the dirt
path leading amongst the beehive huts and up the slope to the
church. I put them on top of the flocking, and then didn't
bother toning them down with a wash. I thought I could fix it by
simply sprinkling a layer of Woodland Scenics "Turf" over it.
When the gravel was still was too glaringly bright, I put
another layer. And then when I dullcoated the whole thing, that
flocking blew up and dusted the door of the church. It doesn't
show up as much in person, but it sure does in the close ups of
these photos.
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The interior of the church of my scratch-built 28mm Celtic
monastery |
No, I'm not going to hurl it against the wall. However, I am
rating this build beneath the graveyard and well below the Saxon
church. A disappointing end to something I invested craploads of
time on. I've learned my lesson to not rush things, and most of
all, not be lazy and skip steps.
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Another view of the Celtic monastery |
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The beehive huts of my Celtic monastery |
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The images of the saints I used for the walls (downloaded from various images on the internet and resized) |
Author's Note: Okay, here I am, years later, thinking I have no idea why I considered this a disappointing end to the build. I think it looks nice. My apologies for whatever snit I was in as I finished it that caused me to leave out description of the painting the interior of the chapel. I hope you enjoyed the step-by-step description of how I built this...!
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